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Showing content with the highest reputation since 11/16/19 in Blog Entries

  1. 1 point
    A chimerical night dawns upon us all! Kindle the fires and warm the kettle for another addition of Interview Spotlights featuring a Phoenix, risen from the ashes to bestow you with a personal insight on life from the development side of TalonRO and how he’d vouch for Luna burning Morroc into ruins faster than Satan Morroc ever could. Lance: Right, now before we begin there’s something I’d like to address with you for our audience. I think we're all intrigued by the name "Phoenix" - what's the story behind it? Phoenix: The name Phoenix comes from the fact that Game Design/Development basically redefined my life goals, hence my way of thinking being reborn, because before I wasn't really sure what I was going to do. It also represents my way of thinking in terms of working on games. I really like to bring new life into content or thinking of new approaches for existing problems. Lance: Jeepers! I can certainly see the connotation behind your alias now. Do tell us, about your past life? And most importantly what brought your majestic presence into the frolicsome lands of TalonRO? Phoenix: I have a long history with Ragnarok Online as well as this particular server. After the long decade and 1/2 I've been playing RO for roughly there just ain't another server like TalonRO, I knew I was here to stay. What got me playing this particular server initially was actually family that used to play the game with me. Lance: Ah, your family seem like a marvy bunch! Mine on the other hand wouldn’t have a clue how to even spell MMO, ha! And what does an average working day look like for a dexterous game developer such as yourself? Phoenix: Game Development is something that requires a lot of time and passion. For the most part with the exception of maybe the weekends I spend a majority of the day working on one thing or another. In most cases this is either writing scripts for future content or pitching new ideas for new content. If I'm not already knee deep in a project for the server, or if I'm taking a break, and while I may not speak often, I'm actively looking at what our players are suggesting or what their feedback is as I'm always under the belief that as a game designer it's our job that we create games for the people above all else. If it's not that, I'm studying/preparing ideas for where we can expand and what we can make even better. As such since I believe in what the player is thinking first most, I will carefully design content in the shoes of a player and making sure that the content is quality and that it's fun. Then I will also look for new approaches to old/existing problems as well and if applicable, and I will implement those new approaches after thorough testing and obviously assuming that they work and they're not just good ideas on paper. In short, a lot of my days consist of making scripts for content, creative thinking, and keeping up with what's going on and what people are saying. Haha. Lance: Diligent, precise and innovative — looks like we’re in safe hands on the development back-end! Speaking of which, do you have any hair-raising content in the pipelines you’d like to tease our bodacious Talonians with? Phoenix: I’m wondering how much we’re allowed to say.. Haha. Lance: You can tell us! We won't utter a word to the higher-ups. Phoenix: Hmm. Lance: Do it man. Phoenix: I’m not sure. Lance: If not for me, do it for the shish kabob! Phoenix: I’m a vegetarian. Lance: ... Do it for the lettuce? Phoenix: Kidding. I can’t say no to meat. Lance: Well? Phoenix: Well, what? Lance: Hmn. I may have been bamboozled. Drat! Phoenix: Lance: So uh... What are your plans for TalonRO from a development standpoint? Anything you’d like to share with us in regard to future planned projects? Phoenix: You’re just repeating the same question now. But I will say this, I have some very exciting content lined up in the not so distant future. So stay tuned and watch as the magic unfolds – you won’t be disappointed! Lance: I see my sorcery of asking the same question in a different manner proves ineffective with you, firebrand. On a different note, what has been your greatest achievement and cherished memory on TalonRO so far? Phoenix: I would probably have to say my hard work and dedication toward farming all my end game equipment when I was still actively playing as just a player of TalonRO. If there was a quest to do it, I did the quest for instance. Not once have I bought quest items off of other players and 9 times out of 10 if it was something I could farm directly from mobs, that's the way I did it. Lance: How wondrous! and sheer dedication to the grind. Now let’s move onto a specially crafted segment of your spotlight. Lance’s “Zoinks! I shouldn’t have said that” GM quiz extravaganza! There are no right or wrong answers and the points don’t really matter. Cue the music! [ Doowop, doowop, doo-be-doo-be-doo.. Wop wop wop. Lance's quiz show! ... Wop ] Lance: Who is more likely to burn Morroc down in desolation the fastest? A.) Satan Morroc B.) GM Luna C.) GM Spica D.) A forest fire Phoenix: GM Luna is the best assassin we got; you and I both know this very well. But also it wouldn't be the first time she burned something down. Hahaha. Lance: You'd be surprised at how many illusive assassins we have in the staff team. Ah-ahem, moving on. What is the most painful way to go out in a blaze of glory? A.) GM Cherri’s experiment gone wrong B.) GM Zelda’s eternal warp maze, there is no escape C.) Plucked to death in a 1v1 showdown with GM Shiris D.) GM Mimi truth dares you into something against your own will, ultimately you fail and are sent down a bottomless well Phoenix: If Ocarina of Time taught me anything when I was growing up I would have to go with B because I got lost in the Lost Woods more times than I can count, and GM Zelda's eternal warp maze makes that look like a walk in the park. Hahahaha! Lance: Her warp mazes are truly a terrifying sight to behold! Onto the next question. You could get away with anything for a day as an admin. Choose your destiny. A.) GM Boreas B.) GM Howl C.) GM Seiren D.) A Phoenix will embrace his own mischief Phoenix: Thats obvious, who doesn't want to be GM Howl? Lance: Who would you call forth in the heat of battle at a steakhouse buffet? A.) GM Saen B.) GM Lance C.) GM Naus D.) I can handle this. Someone hold my belt buckle! Phoenix: I like the way you think so I think I would choose you haha. Lance: Oh you! Now, if you could purchase your very own plush doll, which would you choose to cure your sleepless nights with? A.) GM Kuma “Beary Cuddly” B.) GM Radius “A Saiyan’s Touch” C.) GM Spica “Burn, baby burn” D.) GM Boreas “Go to sleep or I kikban” Phoenix: I’m torn between A and C at the moment, haha! Lance: I’ll accept both answers. And finally, whose home cooked delectable’s would you invite yourself to (all expenses paid), followed by an evening of joyful shindigs and banter? A.) GM Zelda's “Oreo du fromage” B.) GM Mimi’s “Rice & ketchup on a platter” C.) GM Saen’s “Iceland 2 for 1 chicken nuggets microwave supreme” D.) GM Cherri’s “Never heard of it red velvet creme brulee” Phoenix: Probably D because while not a lot of people have heard of it, if you actually look it up and read about it, it will definitely spark your interest. Lance: Capital answers monsieur, let’s wrap things up. But before you leave my feathered ave, would you like to leave a parting note for any aspiring developers who want to follow in your footsteps or to our dear players in general? The stage is yours fluffers! Phoenix: If you want to be involved in the Video Game Industry at all there's a couple questions you need to ask yourself. You like to play games, but does your love for games go past just being a hobbyist? Are you prepared to learn about programming no matter what path you take? Can you honestly look at any game, even if you love that game to death, and make a list of pros and cons rather than only pros or letting bias get in the way? And most importantly are you fully able to embrace change if it means making the best possible game? These are all things Game Designers and Developers have to be prepared for. Being a Game Developer is more than just loving and playing games, it's about sharing experiences, stories, and ideas with the world, and most important of all, games are supposed to be fun and are to be enjoyed by the consumers. It's also very important to work as a team, as Game Developers work much better in groups. It's very easy for you to look at your own ideas and say "There's nothing possibly wrong with what I did here". This is exactly why they say two, or many heads, is better than one. I strongly advise working closely with other people if you're looking to get into this industry.Also as said earlier, you need to be able to embrace change. It's very easy for Nostalgia, let alone familiarity, to cloud the vision of a great game design or feature. Change is extremely important in making the most polished, creative, and most functional final product. In MMO games this is expanded even further by saying change helps make the game go forward at all times without things getting stale. Think of it this way, how do you think great games become great at all? They try new things and constantly experiment with the unknown.Finally, while it can vary depending on the size of your team and the scope of your project, you should be prepared to take on many different roles whether that be designing game mechanics, stories, characters, interfaces, or even the programming behind the game. It's also pretty important for you to have an understanding of gaming history, so I strongly advise people looking to be Game Designers or Developers to look at past events, consoles, and video games, and see what made those particular things great, or if they failed, why did they fail?In conclusion if I had to summarize what a healthy mentality is for being in the game industry, I couldn't say it any better than Saturo Iwata, a man that singlehandedly saved a variety of video games in development crisis and was once the CEO of one of the most notable game companies in the world, Nintendo "On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer."— Satoru Iwata, keynote speech at GDC 2005. I hope this gives future Designers/Developers more insight on things. Lance: It's been an absolute pleasure Phoenix. Phoenix: May the force be with you. Lance: And you, my young padawan. Now fly!
  2. 1 point
    🌸🌸🌸 “…At some point Boreas simply started replying “Yea and my dog banned you”…” 🌸🌸🌸 GM Luna: Thank you Seiren for taking the time to sit down with me this fine afternoon. It’s a pleasure to be paired with one of TalonRO legends ~ GM Seiren: Thank you for holding this interview! I’ve enjoyed reading the previous blogs, so I’m excited to see how this one will go. GM Luna: Well, I’ve tried to think of questions a little outside of the box for our session. GM Seiren: Uh oh. Should I be scared? GM Luna: Ahahaha … no no, not at all. No Death Stars in this interview. GM Seiren: Phew! GM Luna: So, tell me, what does your Admin life entail within our world of TalonRO? GM Seiren: I would say that as an Admin, I’m involved in pretty much everything regarding the server. My main job is about content development. I’m responsible for the majority of the new things that you will find in game. Think of a new RO episode, major event like the Amazing Summer Race, keeping all the items and monsters up-to-date, you name it! But the fun doesn’t stop there however. Outside of scripting work, I work closely together with the other Admins on new web-related features such as new website, the forum and upcoming new control panel. Finally there’s a little player interaction of course. None of the Admins spend a day without taking care of multiple support tickets. It’s not the most joyful part of the GM-life but it has to be done. And when I Have time left I like to hop in-game and socialize a bit with our wonderful community GM Luna: Wow! Sounds like you have one full plate. GM Seiren: Haha, it never ends! GM Luna: Have you ever had a moment where you felt, hold on a second, can I really continue doing this? If so what keeps you motivated and going? GM Seiren: If I’m being perfectly honest? Yes and more than once. I have been a GM on TalonRO since early 2008, so that makes for almost 9 years by now, which makes TalonRO a huge part of my life. There is not a day that goes by without having TalonRO in it, in a way it’s a 24/7 job. So even if you were to have plans on a weekend, you always have to be available in case something goes wrong or something requires your immediate attention. That never stops. This is the first part. GM Luna: Such dedication, it’s inspiring. GM Seiren: The second part is about actual work itself. For example, the meiadrir patch from last year is mostly considered as a bad thing by our community. We introduced a few balancing updates which were about 5% of the entire update. What people don’t realise is that this is an update we have worked very hard on, for weeks if not months and were super excited to release. When we finally finished everything and were happy with the result, we decided to release it. Rather than people being excited about the heaps of updates, new feature, new items, people were attacking us over an update that we thought was so minor. Having spent so much time and effort into something then to have is bashed into the ground isn’t the most motivating experience I must say. HOWEVER! After all these years I’m still here first off, what motivate me most the people I get to work with. Through the years I’ve made very good friends on the GM team, some of which I consider close friends. It’s an absolute pleasure to work with them. Secondly, there is always this one person in the community who randomly PMs you and says “thank you for your hard work”. Hearing that from one person absolutely beats 100 people who complain to you. And being able to release something you’ve worked hard on for it to be received in a positive manner by the community is awesome, too ~ GM Luna: Wow! Am sorry that you and the Admin team received such response and yes I completely agree, having that one player PM you and thanking you for all the hard work is worth more than any complaint. Such touching words from you, Seiren. Ok let’s move on before I cry an ocean in our session. GM Seiren: Hahaha! We wouldn’t want that! D: GM Luna: As one, who has been here for quite a long time, I would assume you have seen quite a lot of interesting things can you share with us one of your unforgettable moments within TalonRO? I know you said about the meiadrir patch but maybe while you was randomly in town and saw conversation or witnessed a “what the hell” moment. GM Seiren: Ha. Too many to mention really, one of the most amazing things I have experienced has to be the rise of TalonRO. Back in 2008 our population wasn’t doing well at all. It was down to maybe 15-20 people online. Seeing it go up through the years is something that’s really great to see and make me proud of be part of the server. In-game, I think the very first Yule Ball left a pretty good impression. We didn’t know what to expect from out very first internet dance party. In our minds it was great concept, but you never know how it turns out! To see more than 500 people join this event was something none of us expected, I think. This also resulted into some nice traditions such as the GM Seiren Captain Jack march. I have absolutely no clue anymore how this came to be, but it’s a tradition now! And an awesome one at that, haha. I would say most of the interesting things happen outside of the game though. We have collected so many inside jokes through the years. The term “Dogbro” comes to mind, which is a persona that was created by I think Boreas. In many tickets (too many to count really) people blamed their brother, sister, cousin, best friend, you name it, for breaking the rules. Stole someone’s gears? My brother did it. Fraud the voting, sister? Ser, it was my cousin! At some point Boreas simply started replying “Yea and my dog banned you” Eventually that turned out into the “dogbro” character being the person who did all the bad things. Not the players, of course. It was dogbro! We’ve secretly hidden him on various quests and events in-game as well and like to giggle about it be-hide the scenes. GM Luna: It must have been pretty tough times during those early days and having to witness the server grow from what it was to what it is now must be a wonderful feeling. Like when a sweet lover walks into a candy store and sees all the lush chocolates and candy. The tale of the “Dogbro” will forever go down in TalonRO history and what a interesting story, to see that even through the stressful time you can joke and make a situation into a fun one. So on to our next question. If you could swap bodies with another member of the GM team, who would it be and why? GM Seiren: GM Howl, duh. Who wouldn’t want his impeccable abs? 8) GM Luna: Oh! Someone get me some water … I’ve heard the stories! GM Seiren: His hordes of fangirls are legendary ~ GM Luna: That is no surprise! He has, on many occasions proven why he is popular! Ok moving on ~ Which RO monster would you say your personality relates to? GM Seiren: Fallen Bishop? No, just kidding. Oof, that’s a difficult one. *think* Can I say Tatacho? Sleep is love. Sleep is Life! GM Luna: Oh! That cute fluff ball! All he does is sleep and eat ~ GM Seiren: Who wouldn’t want that?! GM Luna: If only… in an ideal world A Zombie apocalypse happens while you are holding a GM meeting and all 16 members of the GM team are present BUT your safe room can only hold 15 people. What do you do?! GM Seiren: Rick Grimes isn’t a GM is he? GM Luna: ahahah! If only it was that easy ~ GM Seiren: Well frick. Hmm. I heard rumours that GM Luna has quite the armour of weapon to fight off zombie apocalypse. She’d be able to help out for sure! Boreas with his mighty ban hammer will deal with some zombies no double as well.Howl will just wall of text the zombie to death. Other than that, the people closest to me of course and then whoever brings the most food! GM Luna: Ahahaha! If only they knew *cough* GM Seiren: They wouldn’t because they’d be dead. GM Luna: And just hypothetically speaking … how would they tell? Your supposed to get rid of the bodies, a good assassin know this ~ Hahahah! Well that’s a warp! Thank you again Seiren. GM Seiren: you’re very welcome! Thank you for having me!
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