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  • May Patch | Monthly Updates


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    Welcome to May, everyone! We have many things planned this month, including a massive update for Gunslingers and Ninjas, new instances, minigames, events and more! For now, this patch mostly focuses on some rebalancing matters while doing some updating to our server core as well.

     

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    • New TamTam's Odyssey region: Louyang and Brasilis
      • Includes both Fields and Dungeons.
    • GMC Box Rotations:
      • Poring Soap Pipe Costume [20716]
      • Wind of the Prairie Costume [20271]
    • Wave Challenge Box Rotations:
      • Siroma Fur Hat Costume [21057]
      • Open Air Headset Costume [20809]
    • Monthly Costume Box items:
      • King's Twin Sword Costume [21739] [Garment]
      • Walking Baby Panda Costume [21253] [Middle]
      • Runaway Accelerator [21325] [Upper]
      • Phalanx Costume [21323] [Middle]
      • Themis Helm Costume [21746] [Upper]
      • Firinto Scarf Costume [20273] [Upper]
      • Smiling Eyes Costume [21225] [Middle]
      • Blossom Glasses Costume [21736] [Middle]
      • Rose Headband Costume [21747] [Upper]
      • Taurus Crown Costume [21231] [Upper]
      • Decorative Golden Bell Costume [21708] [Middle]
      • Little Feather Hat Costume [21707] [Upper]

     

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    • More rAthena updates, specifically towards the scripting engine. Please let us know if you find any weird behaviour.
    • When 50% overweight, the Making Arrow skill can now only be used in Town maps.
      • This is done because due to our previous custom update where you could craft arrows anywhere, even when overweight, players would bring raw materials rather than arrow quivers into their runs. This was an unintended side-effect.
    • Ring of Nibelungen and Drum on the Battlefield now only apply only 50% of their bonuses toward ranged weapons such as Bows and Guns.
      • Due to the way "bow math" works, these skills stacked bizarrely high with high-ATK level 4 weapons.
    • As a temporary solution, Return Warps in Triple Inferno now warp you to a random spawn point rather than just in front of your own base. It will cause a little more chaos in this mode, but should somewhat help with spawn camping. We are looking into more solutions to improve this mode in the meantime.
    • Slightly increased the respawn delays of Bifrost Tower mobs, in particular on Faithful Manager.
    • Increased the droprates of items obtained through Remover Hat.
    • Biolabs Updates:
      • Increased the amount of mobs on Biolabs level 3. Before, every mob would have a spawn of 15. Now, there is an additional spawn of 10 each with a delayed respawn time of 2 to 3 minutes. This brings it closer to what it used to be (30 each), but not as difficult as before.
      • Normalized the amount of mobs on Biolabs level 4. Previously, there would be more Celia and Gertie spawns. Now each mob spawns an equal amount.
      • Updated various Biolabs 4 mob skillsets:
        • Gertie [normal]
          • Now uses Level 5 NPC_AGIUP instead of Level 1.
          • Now uses Level 10 Double Strafe instead of Level 7.
        • Randel [normal + miniboss]
          • Now uses Level 5 Power Up instead of Level 1.
          • Now also uses Pressure on Chase instead of only on Attack.
          • Now also uses Shield Chain on Attack instead of only on Chase.
        • Chen [normal + miniboss]
          • Now uses Level 5 NPC_AGIUP instead of Level 1.
        • Alphoccio [normal + miniboss]
          • Reduced the cast time of Arrow Vulcan on Attack from 1000ms to 500ms.
          • Now also casts Arrow Vulcan on Chase.
          • Now also casts Level 5 NPC_AGIUP.
          • Increased cast rate of Frost Joker from 10% to 15%.
          • Now can cast Tarot Card on target on both Attack and Chase.
        • Trentini [normal + miniboss]
          • Reduced the cast time of Arrow Vulcan on Attack from 1000ms to 500ms.
          • Now also casts Arrow Vulcan on Chase.
          • Now also casts Level 5 NPC_AGIUP.
          • Increased cast rate of Scream from 10% to 15%.
          • Now can cast Tarot Card on target on both Attack and Chase.
        • Gypsy Trentini [MVP]
          • Fixed a bug where she cast Frost Joker rather than Scream.
        • Celia [normal + miniboss]
          • Increased cast rate of Dispell from 5% to 10% on both Attack and Chase.
          • Now casts Fire Bolt Level 10 on target after using Spider Web.
          • Now casts Lightning Bolt Level 10 on target after using Frost Diver.
        • Flamel [normal + miniboss]
          • Now uses Level 5 NPC_AGIUP instead of Level 1.
          • Increased cast rate of Acid Terror on Chase from 10% to 20%.
        • Flamel [miniboss]
          • Now randomly places Demonstration around him when idle.

     

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    • Fixed newly released cards not having a drop light effect yet when dropped by a monster.
    • Fixed a bug where Combo Sets could still incorrectly remove item-based skills such as Auto Guard.
    • Fixed a bug where a pet's intimacy being Loyal in-game was not truly loyal.

     

    And that's it for the time being. A modest reboot this time as we have bigger releases coming later this month. Thanks everyone for playing and as always, more to come!

     

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