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anexasnivihs

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  1. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    Oh damn I have an Anegling card armor but I only ever use it when I switch to GC. I never even thought of using it here because I switched to Wind (dokebi) instead. Is there a comparative chart that details the damage reduction of different elements based on armor? Ya that makes sense. I've only seen pally use Sboom in biolabs so was wondering how useful this Kiel/TG carded weapon might be for SC in other maps or for other characters. I asked about the MDEF reduction as I assumed higher level mobs use a bunch of offensive spells so MDEF reduction must be a priority for end game players. That said, of course GTB exists so I guess that negates the need for mdef gear. Edit: Okay I found this table on RMS. I'm assuming this is relevant to TalonRo mechanics too? And if yes, what level element does the armor take between 1,2,3 and 4? http://ratemyserver.net/index.php?page=misc_table_attr Based on this, isn't Dokebi carded Wind armor better protection than Angeling against JT and Thunder storm?
  2. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    Agreed. I still do run out of SP at times when farming with SC given any number of factors - the number of hits I need (SC is expensive esp with Cross Shield), the monsters etc. I could see myself sacrificing that 15-20% dmg in favor of this. I just didn't know if I should invest in it because funds are limited at my end. Thanks to you, mawan and Jailbroken, I am inspired now to try this out. Only thing is I'll need to make this with TG to make it an overall weapon, right? TGx3+Kiel? Sigh....funds... Quick question- Keil's description says you have a 10% chance to steal SP with "each attach". Does SC count as 1 attack or does each of the 5 hits it delivers count as separate triggers? Meaning - let's say I do 15k dmg on a monster. If the SP steal triggers once, am I stealing 5% of the total dmg or 5% of the individual hit that triggered it? Also, for this map - I'm switching to more mdef focussed gear as most mobs are magic users and they hurt. I already switched out my Odin's [dokebi] to Skilk robe [dokebi] and threw a Seeker card in my Cross shield. I now have +20 MDEF which seems to help a little. Can't ditch the Deviling manteau though because their physical attacks hurt without it even if the elemental attacks gain dmg because of devi. What other kind of MDEF gears have you guys dabbled with in magic heavy maps such as this one or say biolabs and such? Would love to hear more!
  3. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    I swear I was just about to tag you and @howrah amongst other pro players to look at this thread and provide some advice, so thanks for stepping in to add to the wonderful pieces of information I have already been receiving. Is Kiel really that good and especially when NOT used with a AOE skill rather with something like Shield Chain? Will I be so drunk with power and joy that I will never look back? Should I throw all my measly money at this? 😅 Seriously though, is it worth switching out one of the dmg modifer cards for a Kiel and maybe use a LT or other card in the footgear instead of the GEC?
  4. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    So ever since you mentioned this weapon, I've been thinking about it. In theory, it would eliminate the need for GJs or GEC foot gear. I would lose some damage in the weapon but I could offset that by using a Lady Tanee carded shoe and get extra HP and some more dmg (because of my VIT). But I'm still on the fence. Having never tried it, and not having the money to risk it, I don't know if I should build something like this. Would it really work well with Shield chain? Could I sell it later or is it too specialized a weapon for a class that people only use for devotion? 🤔 Or should I just go YOLO!
  5. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    Well do you use Kiel with a Shield Chain build? I'm assuming your weapon includes dmg modifierx3 + kiel combo? How and where are you able to use this weapon?
  6. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    Ah I see! Well if I do end up making a MG with this card combo, I definitely want to give this a shot! Thanks
  7. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    Do you mind taking a quick video of yourself doing a run with Shield Chain and the Sniper-Kiel weapon? I just really want to see this in action because I never thought it would work with a 1v1 skill!
  8. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    My bad I misunderstood. Does the sniper-kiel compo proc enough times for you with a 1-v-1 skill? Also how much dmg would you really do without any dmg increasing cards or weapon? I always thought of this as being more effective for a AOE skill like say Grand Cross and if you were making something like a vamp build in abbey. Do you mind sharing your detailed setup for inspiration?
  9. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    Any advice or tips are most appreciated I agree regarding the moving around; you can't see it in this video because I was TOOO lazy but I do try and disperse the mob around me so that I cast SC, take a step, repeat. The only time I'm spamming like an idiot from a single cell is when I'm surrounded or just tired. Even then, I knock back the monsters with Shield Charge. Regarding Shield Boom, I use it for Tatachos/Golems map but here its not worth the setup bringing a linker all the way, only to relink every 5 mins. I can do much better with the SC build. AC delay gears will be a HUUUUUGE help. I know because once a bard used bragi on my and when I used SC....well let's just say that I had tears of joy in my eyes... Getting those specific gears though will be a challenge as you lose much of the other stuff. And yes, I have NO idea how to get my hands on those Battleground goodies, if you know more please drop a line!! I do have a sniper but getting a kiel carded weapon when I don't even plan to main a sniper (or fully invest in it ever) is too much of an expense. I am certain that this must be effective but I just don't like the class as much and this was more about using the Pally class to make a better farmer and one that can hold a lot of loot and stay here for hours.
  10. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    Okay a lot of this is obviously accurate and I hate myself for not knowing (or experimenting enough with) Gospel. Dayum, I could have saved myself so much pain!! Thanks a ton for this. And you're ofcourse right about provoke, I suppose I really have no excuse here. I'm going to try and include these practices in my run and see how much more effective I can be. Finally, regarding the weapon - yes I forgot Seekers but the weapon was designed to taken on Agavs, Echios and Hodremlins, my primary targets. Just as you put it, the 2% bump wasn't worth it if it meant lowering my dmg on hodremlins. So I started out with my brocca as well. In fact, I still use it in any other map where I don't have a specialised weapon yet. The issue is that I found my targetted weapon doing a far better job and reducing the number of hits it took me to kill my target. And yes, I have debated about Marduk, I might swap it in instead of the BK at some point. Would love to see you out there! I really don't see anyone most of the time but that said, I don't farm for hours and am infrequent because of my schedule and the limited time I get. Feel free to hit me up in-game or the next time you see me running about
  11. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    Thanks @DoucheEnrique for the feedback, much appreciated. Here are my responses to your questions/pointers: Why don't you Provoke? The drastic DEF reduction is enough for me to get Echios in 3 instead 4 and Seeker in 1 instead 2 SC even though my weapon has only raw ATK bonus instead of your +%. Only because I am lazy and using provoke isn't increasing the damage as much (from what I had calculated and tested). Plus, more often than lot I find myself too close to mobs that I have to disperse the crowd. I still needed multiple hits such that using Provoke wasn't worth it. I'll give this a shot again, especially when I'm one-v-one. As I said before remove debuffs with Gospel 1. No reason to crawl around even though you are on a Peco or worse battle them without armor. Okay this makes sense but doesn't gospel immobilize you? I suppose level 1 wouldn't last long and would get rid of the status effects. Thanks, I need to give this a shot! IMO don't bother with Reflect Shield your goal should be to kill anything before it even gets to you. Agav and Echio are slow walkers and your SC is ranged try dancing around them. If done right you can kill Echios without getting hit at all. Absolutely agreed. I added the skill points for Reflect only as a last skill and it isn't priority for me. Just good to have in a pinch. This also means avoid getting mobbed. SC is single target only so you have to take them out one by one. If you Tele around the map you will jump into a mob from time to time. That will cost you huge amounts of unnecessary HP/SP. So I would suggest to not use tele that much. You are on a Peco you are walking fast. If you manage to get a Sleip you'll be blazing fast. This makes sense and yes, a Sleip would definitely help. A. LOT. Make use of Safety Walls they don't care who casted them anyone inside won't be hit by melee attacks. Also Monsters are dumb and will leave their Safety Wall for you if step away YES!!! You don't see this in the video but I do try and position myself in the walls when possible. Admittedly though, I need to master this technique! Triple Bloody Boned Pike would be a little higher bonus damage on Demi-Human if you got High STR but you would lose some bonus damage on Hodremlin. I actually tried this on the calc before making the weapon and I recall the 2x2x combo did better (or nearly the same dmg) as the 3xhydra combo which is why I went for the alternative which was also cheaper. Secondly, three hydras mean I do better dmg on Echios/Agavs but not so much on Hodremlins or Seekers. With two Skel workers I now have two dmg modifirs for medium monsters and so I can deal good damage all around. It makes for a better all around weapon for this weapon without too many sacrifices. Would love to hear more from you, thanks a ton!! 🤗
  12. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    Precisely. My HP and defences help survive that. Haha thanks! It isn't godly gear by any stretch but enough to survive and make the map do-able.
  13. anexasnivihs

    Paladin's Day Out in Rachel's Sanc Lvl 5

    Greetings fellow Swordsmen, Knights and my brethren, holy Paladins. For sometime now, I have been farming in (and trying to optimize for) Rachel Sanc 05. You know, the map swarming with Agavs, Echios, Hodremlins and Seekers. I like this map for the potential drops, relatively good spawn rate and low traffic and more importantly, the constant challenge. These guys are strong and will throw ton of magic at you, will rob of you of your SP, will debuff you in glorious ways and hit you hard. With my tanky and trusty Pally though, I have survived here and am able to perform pretty okay. The purpose of this thread is two fold - 1. seek advise from fellow (and experienced) Paladins and other classes on how to tackle this place better, and 2. Hopefully inspire newer and less geared-experienced Paladins to see the potential of this class as a part-offensive-part-tank farmer. Skills: Shield Chain (to destroy), Autoguard (to save butt), Reflect Shield (to save butt), Shrink (to occasionally save butt), Shield Charge (to push foes away and save butt) My gear - LKH (duuh...) Str+1 [Bloody Knight] (inc dmg output, if going for a flee build replace with Stormy Knight) Mid Pirate Dagger (or anything similar) Odin's Blessing of Zephyrus [dokebi] - can use other wind property armor here Weapon - Double Hydra Double Boned Spear (maximum dmg on demi-human medium monsters without the use of TGs) Cross Shield - You should get a thara-frog or hodremlin card to reduce dmg. I don't have those but I'm trying to get my hands on one soon to increase my survivability even further. Wish I had an Aegis. Some day.... Skin of Ventoss [Deviling] - Reduce normal dmg but increased elemental dmg. The dokebi card helps to cut down elemental dmg. I tried using LoD card here but I survive better with Devi. GEC Sandals - You need GEC to farm. Lady Tanee is stronger BUT you will lose SP here a lot and GEC saves your butt Celeb Rings x 2 - Replace with whatever you can afford or hell poodle accessories. Oh wait, you have heal and you will hardly consume meat legs unless in a pinch. Moving on... Here's a quick (and very dirty) video me killing stuff here. Note that this wasn't my best run, my computer and internet connection were laggy and I usually never let myself get surrounded or get hit so often. Regardless, this should give you an idea. I do about 15k dmg on Agavs (2 hits to kill), about 12k on Echio (3 hits to kill), about 9-10k dmg on Hodremlins (2 hits to kill). watch it on YouTube: https://youtu.be/GIOGC-n1OmE Any feedback/thoughts/concerns? Would love to hear from fellow players, especially Paladins who have encountered similar mobs. What else can I bring here that isn't overkill (like SQIs) to maximize efficiency. GTB shield would eliminate magic (works on all magic right?) but add other SP related costs. People who respond with "Bring a Sniper/HWiz" will be promptly ignored. This is about this specific class so let's keep it civil and relevant to the topic at hand. Cheers 😀
  14. anexasnivihs

    The right way to use a SG ?

    Where are you able to use this build effectively? Also, I'm guessing doppels and high FLEE is mandatory for a SG to function? I recall seeing some 190 ASPD but VIT builds as well. Thoughts?
  15. anexasnivihs

    Farming as a Paladin

    I am looking forward to this as well! @ponos Please do it!!!!! 🤗
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