Greetings, Fellow Knights of Midgards!
Due to having quite abit of request, i decide to make this guide. so~
Welcome to my guide, Before we start~ I'd like to tell you that this is.. Bowling Bash type of playing, mostly using 2 Handed Sword againts Low to Mid Tier MVP & few Mid-High, mostly the one that is soloable by other popular solo classes such as Champ or HW, while maintaining the efficiency, effectiveness, practical, cost minimal and competitive in the actual battlefield.
We'll head down explaining what's good and what's not good compared to other Build, Skill, Weapon and Classes, I've also include several video demonstration at the bottom, so you can judge it yourself!
Bowling Bash is The best short range physical AoE, Endowable, Cast and Animation are reduceable with higher DEX and ASPD, insanely high modifier; at lvl 10 it does 500% ATK and it hit twice making it 1000% ATK and unlike Spiral Pierce, it has no ACD!
Parrying is really a live saver, 50% Block Chance from almost every Physicial Attack and unlike Auto Gua98rd, it can block Spiral Pierce, Hell Judgement, Soul Breaker, Pulse Strike which considered as dangerous physical skill MVP has.
Cheaper in gear and Versatile, You don't need an SQI (2 Handed Sword SQI Please ), also You'll be and can use almost the same gear/equip for both farming and MVPing and still effective as it is, just get some Meat & Grape Juice, you are set.
Gain Control of your character completely, unlike Berserk - You still can heal, switch gear and re-buff during the combat.
Huge HP Pool, Be thankful because you have 20.000 to 25.000 HP or even more!, with this much of HP, You'll likely to survive almost every single high damage burst attack when parrying fails to block such as Spiral Pierce, Powered Up Hell Judgement and so on~
Status Immunity againts VIT based status ailment, You'll be running atleast 97-10 VIT or more and that makes you immune to those BS. (Cursed, Silenced, Stunned)
Get to fight honorable way! We don't do maneuver, dodge, aim, hit and run, kiting, we don't need to worry about slaves. We jump on them, tank and blast them with brute force attack. and maybe died miserably but dying is normal, shit happens out of control sometime, atleast we died in honorable way!
Lack of Shield and that mean lack of reduction and specific protection since we are using 2 Handed Sword, you'll also having issue againts Bosses or monster with annoying or dangerous spell such as Earth Quake, and require you to learn about timing and switching at the right time, or require extra 1 handed weapon just to face those specific monster - talking about GTB Shield.
Flee and DEF Issue i'm talking about those MVP with absurd High Flee/DEF. For those - you'll require specialized weapon, unlike Asura which ignore DEF and Flee.
Lack of Element Access We are stuck with our weapon element and there is not that much elemental 2 handed sword aside the one crafted by Whitesmith, which hardly to be an option, so most of the time, you'll want to use Endow from Sage, Aspersio from Priest or Elemental Scroll/Cursed Water to gain specific element.
Size Modifier Againts small and medium size, 2 Handed Sword only deal 75% from 100%, unlike Mounted Spear build which always deal 100% regardless of the size, we still deal 100% damage againts Large, though the differences is very small, but still considered as a loss.
This is basically What i wear and use, not all gear listed here are a must to get, but i list here just so you know! there are maybe better option or alternative that i don't know, those are for us to find out and experiment.
Upper: Lord Kaho's Horn, Shining Light Bulb [Permeter Card]
Middle: STR+1 with [Bloody Knight Card], [Permeter Card]
Lower: Chewing Bubblgum & Pussycat Bell
Main Weapon: Veteran Sword [Doppelganger]
Default weapon, Get this first!
Side Weapon: Krasnaya [Phreeoni, Phreeoni, Doppelganger]
I switch to these when MVP start using Agi/Flee Up, it gives me roughly 450 HIT, i won't recommend getting these unless you will go on active camping those specific MVP but if you do, these are definitely worth it once you get some amount of rare drops, here are list MVP that require this weapon:
Mistress - You definitely need it.
Lord of Death - Optional, the HIT still somewhat reachable.
Dark Lord - Need it.
Dracula - Need it.
You might've wonder about Invoker of Death or Violet Fear, personally - Violet Fear is great and have bypass DEF effect, but its not suitable for this job, its effect only works againts non-boss, and it only has 2 slot, while Veteran Sword have built-in 2 SG card, still having 1 extra slot, bonus the STR and DEX stat, while Krasnaya - i need the 3 slot, even its ony lvl 3 weapon and generally weaker, on the other hand; Invoker of Death effect sound terrifying but still not the best for this job, i can't think a suitable role for this weapon in my own hand, The perfect dodge however; might be a lucky charm.
Reason for Doppelganger instead Sword Guardian is i aim to cut the animation swing as much as possible, in my experience there are noticeable difference in spam rate with my current ping (Average 150-180ms) between:
Lower than 184 ASPD
185 or more
Golden Thief Bug
Only if you'd want to challenge Baphomet, Orc Lord or RSX, and just for info: they all have noticeable cast time, learn to notice when their Earth Quake is coming, after that it will takes couples of second before another cast, which usually enough, alternatively you can just run away out of screen, as they're immovable during their casting time, switching is far easier though, or having another 1 handed weapon, but that cost more investment. (Extra: Most of these MVP have 2 Earth Quake condition state, Attacking and Chasing, both have separate cooldown, so they can actually cast it twice one after another if their state is changed from Attacking to Chasing/Vice Versa for whatever reason. - Credit for Black Metal for the info)
Main Garment: Proxy Skin Fragment [Deviling Card]
Side Garment 1: Heavenly Maiden Robe [Roween Card] - Increase damage on Water Property enemies by 10%.
I don't recommend this unless you'll actively doing Octopus Instances, speed up Killing Tentacles Part, but honestly its quite cheap, even so, without this you'll still perform nearly the same, only speed up a few minutes, so ya~
Side Garment 2: Heavenly Maiden Robe [Isis Card]
Special garment just for Fallen Bishop Hibram, to endure his Dark Grandcross, trash card, trash garment, still i find it helpful. [Spoiler: Wearing Angeling Armor + High Shadow Resistance will nulify his Holy Grandcross and still reduce Dark Grandcross to minimal]
Main Armor: Lucious Fierce Armor of Volcano [Gloom Under Night Card]
Since most are Demon / Shadow or combination of both, Gloom work the best and the Fire Element is just because it is the most common and used for many situation.
Side Armor 1: Aebeece Raging Typhoon [RSX Card]
Good to Endure Water or Wind attribute attack such as Drake Waterball, Water Attribute Attack from Octopus and so on~
Side Armor 2: Any [Bathory Card]
to nulify Dark Blessing / Comma from certain MVP, like Amon Ra, Dark Lord.
Side Armor 3: Any [Angeling Card]
i only use this againts Fallen Bishop so far, other than that rarely used, i don't recomment getting this unless you are playing other class that require Angeling like SB Champ.
Main Footgear: Sleipnir [General Egnigem Cenia Card]
Side Footgear: Sleipnir [Eddga Card]
basically the only footgear i have lmao, fund me plz
Main: Brisingamen [Hellpoodle]
It doesn't need to be on Brisingamen, aside of the stat it offer, you'll just need the card. I started with Diablos Ring!
Side 1: Megingjard
For small harmless MVP where healing is not much of issue without or using only 1 Hell Poodle, the damage boost is not that much, really, i'd recommend getting the Main first.
Side 2: Clip [Erendee Ebeece Card]
for the autocast pneuma, to block spiral incase Parrying fails.
There is no perfect stat ... it all come down to your own taste and ping, but this is my current rough stat:
DEX: 130 ~ 140 Total - Not just to raise HIT, but also minimum damage and mainly reduce the invisbile cast time of Bowling Bash, Without this, its hardly to reach the magic 3 skill/seconds
VIT: 100 Total - To nulify status ailment
STR: All the remaining goes here, you'll probably end up with around 100-120 Total STR which you might think is quite low.
I won't explain full detail since its pretty much known already but this are the most used skill i use:
Bowling Bash: You main offensive skill, obviously.
Parrying: Your ultimate defense skill, note that its duration are shorter than ther self buff, keep your eyes on it, it get removed if you take off your weapon, if ever you are annoyed with the stop it cause, try to carry shield or other weapon, swap to remove quickly.
Aura Blade: It doesn't have icon buff, but you shouldn't be worry that much, usually most low-mid tier dies before this runs out.
Two-Handed Quicken: Longest buff, pretty much activate and just forget about it, but decrease Agi will remove this effect and make it unusable, Quagmire also remove this effect.
Charge Attack: This is Body Relocation LK style, normally it push back enemy, but since Boss Protocol can't be pushed back, it will just teleport you to their cell, you still can use this againts random normal mob to jump around and travel bit quicker, Its incredibly useful to avoid MVP/Mob skill that active during "Chasing" state, lets say Dracula will use Decrease Agi during Chasing State but not when attacking, so clashing as fast as possible will save alot of time and trouble, it is also considered as Ranged Attack, using it againts certain mobs will trigger some skill that is normally triggered by Range Attack, like Margaretha, Kiel, Mistress will cast Pneuma on them.
Concentration: Its basically Endure + Auto Berserk/Self Provoke as one; Give you huge damage boost, prevent flinching, It also give a whooping +50 HIT, the drawback is that it reduce Hard DEF by 25% of current DEF, be wary of it. Additionally if you don't mind losing DEF, instead using Endure (skill), you are better using this to gain the same effect, minus the MDEF bonus, it has almost no cooldown.
Here are the Showcase/Demonstration of Lord Knight in Action:
By this guide, I hope it encourage people to play, use and experiment more of this Class in other aspect, area and purposes aside of Farming, Lord Knight is incredibly versatile and even more effective at many point more than the popular Meta classes, our Damage Per Second Flow can reach higher more than the common skill used by other class; say: Asura, Storm Gust combined with higher Survivabilty rate. Lord Knight can and should be an actual competitor in terms of MVP Hunting.
While this guide is only meant for Solo, the same technique also work in Party and likely can remove the need of Two Handed Sword and use non 2 handed weapon or even Nibelungen for maximum benefit, and it is all entirely up to you to experiment for the best setup.
Goodluck and See you in the field, comrade!
PS: I am not really active in forum, if you have a suggestion, video request, advice or question please contact me thru Discord: APX#7363 goes by Nickname Frostheart in tRO Discord.