I see you guys discussing vit and agi for tanking on a GC build.
if you mob and time your GC properly, you'll not get hit at all (considering you have high enough damage)
I also rather go VIT than INT. Just check both builds. With agi you get 40% flee, roughly. With vit you're down to 7%, but your heal from meat is doubled.
Considering you lose 3k per GC + 3x300 (1 atak from each zombie, if you mob 3), that's 4k HP loss per GC. Meat will heal for 200, that's like 20 meat to go back to full HP on VIT
Considering you lose 2,5k per GC + 3x200 (1 atak from each zombie, if you mob 3), that's 3,1k HP loss per GC. Meat will heal for 100, so that's 30 meat to go back to full HP on AGI
Both calcs were done with average damage taken + flee on the calculator.
on a side note, I would seriously tone down that damage on zombies and calculate as to kill them with 2 hits of the GC. spare points would go to vit/agi. finding a good balance is key rather than going full one or the other.