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Spoonyman last won the day on November 4 2018

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  1. Spoonyman

    Halloween Main House Quest Guide

    Ah thanks, thats faster! Edited the post to replace the directions.
  2. Spoonyman

    Halloween Main House Quest Guide

    GM Phoenix and GM Seiren were sitting in the academy the other day, talking about the instance. They said its very tough but also very much worth your while. While technically you only need 4 players to enter the instance, thats realistically probably not enough to be successful. The GMs recommended bringing a proper party setup (think GMC or similar), since you will be facing a gauntlet of MVPs and in the end the Night King himself. The drops there are supposedly pretty cool, with, among other things, a new set (similar to summer set) and the Night King dropping new, never before seen loot. Thats about as much as i know, haven't tried it myself.
  3. Spoonyman

    Halloween Main House Quest Guide

    Good catch, thanks! Added the silver and wedding rings as alternatives.
  4. Spoonyman

    Halloween Main House Quest Guide

    I added some indication for the - as Ellie mentioned - optional Royal Jelly component for Vitata. However, if you follow the guide, there is little benefit in doing this extra step. Thank you!
  5. Spoonyman

    Halloween Main House Quest Guide

    This is a quick guide for the 2018 Halloween event main house quest. At the end of the quest you'll be gaining access to the Halloween Instance as well as receiving the Pitch Dark Evil Druid Hat headgear along the way. The Quest completion (and instance access) is Game Account bound. It does not involve any real combat, but some NPC locations are in hostile maps. Item Requirements: 5 x Red Blood 5 x Green Live 5 x Wind of Verdure 1 x Diamond Ring orSilver Ring or Wedding Ring (optional 5 x Royal Jelly) Starting the Quest: - Go to Prontera and talk to the Ferryman NPC to visit the Academy - Talk to Monny the Monemus NPC and pick one of the four Houses - You'll be assigned a house, which will be the same across all your game accounts - To begin the quest, talk with your House Master twice (one of the four NPCs surrounding Monny) - Your House Master will present you with a riddle Step 1: Ant Hell - Go to Ant Hell - Bring 5 Red Blood, 5 Green Live, 5 Wind of Verdure (optional 5 Royal Jelly for Vitata) - Look for non-attackable ants (andre, pierre and deniro) and walk up to them - You'll be prompted with a chatbox, when asked wether to kill it, choose no - The ant will then ask for 5 items and reward you with its seal (NOTE: as of writing this guide, there is a bug with the ants that might leave your chatbox in a locked state - in that case relog and try again || The GMs are aware of the bug) - Once you got all 3 ant seals, go back to your House Master and you will be rewarded with the next riddle (If you chose to do Vitata as well, the riddle will include an additional hint - the number 13 hinting at moc_fild13) Step 2: Sand, Claw and poison fang - Go to moc_fild13 (Payon -> South -> West -> West) - Talk to Bryjar - He will tell you to search for a fairy near splendide and get a life force potion from her Step 3: The great fairy - Go to spl_fild02 (Splendide -> East) - Talk to Angelus the fairy and choose the second option - She needs you to get a love potion from the quaint gardens (you will be coming back to this place a few more times throughout the quest, so /memo-ing this place is a good idea) Step 4: The Love Potion - Make sure to have a Ring ( / / ) in Inventory - Go to the wedding place in Hugel - Talk to Frank and ask about the Vial - Talk to him again and give him the diamond ring - Head back to the fairy in splendide - She'll tell you to gather a magic mushroom Step 5: The Magic Mushroom - Go to pay_fild06 (alberta -> west -> south) - Interact with the trees to find the magic mushroom - Once again head back to the fairy in splendide - She'll tell you to use the vial on a shrine in Fortu Luna Step 6: Fortu Luna - Go to the shrine in ra_fild06 (Lighthalzen -> North -> North) - Before you interact with the shrine, use the !time command repeatedly and pay attention to the seconds measurement (the last 2 digits) - You need to Interact with the shrine and place the vial on it, but only within the 01 - 15s time window (the first quarter of a minute) - After placing it, keep using !time wait for the server time to reach 45 seconds - Interact with the shrine and take the vial off, within the 45 - 59s time window (the last quarter of a minute - If all went well, it should say the vial glows pink - The life force potion is now complete, so go back to the fairy in splendide Step 7: Deep in Geffen Forest - Now head back to Bryjar in moc_fild13 (Payon -> South -> West -> West) - He'll thank you and tell you to bring the vial to a Azviar in the geffen forest - So go to gef_fild02 (Orc Dungeon -> East -> East) - Talk to Azviar twice and listen to his story - Afterwards head back to the House Master in the academy - Your next mission is to find the El Dope Gang and get a magic sickle from them Step 8: El Dope Gang - Go to ve_fild01 (rachel -> South -> West) - Keep talking to the gang NPCs (they might rough you up a bit, just heal back up and keep trying) until you get the scythe and are prompted to go to the schwarzwald guards camp (if you keep talking to them more after that, they're gonna rob you of your precious zeny!) Step 9: Schwarzwald Guards Camp - Go to yuno_fild09 (Kiel Hyre Dungeon -> East) - Talk to any one of the two NPCs - They will tell you about a monkey paw in Hoomga Jungle Step 10: Hoomga Jungle - Go to um_fild04 (Umbala -> South) - Interact with the open door - Only to find out that the paw is gone! - So hurry back to the House Master in the academy and report your findings - At this point you'll receive the Pitch Dark Evil Druid Head! (and a chance to get a bandit pet) - But hold on The quest is not quite over yet! You're almost there Step 11: The Founder Statues - Your House Master will tell you to find the statues of the founders in Melodia town - So leave the academy via the south portal and find the statues - You'll notice a spark appearing next to the left statue, so interact with it - It will tell you to find a person with high potential in a familiar place! - Now head back inside the academy Step 12: The Night King - Turn left to talk to NPC Loga, asking him about Rhythm - He will give you the monkey paw and tell you to notify the house masters immediately, so talk to your house master next - Afterwards turn right and inform Zarevok, choose the "We have an emergency!!" option revealing the Night Kings true identity! DUN-DUN-DUUUUUN!! - You'll be warped to a room with Saberoth, Zarevok and the House Masters - Interact with any of them to start the cutscene, at the end you'll be warped back to the academy - Once more talk to your house master, who will tell you to speak to Zarevok again - Finally talk to Zarevok and choose the "so what next?" option - He will tell you among other things that you need King's Soul Stone, dropped by Werewolf in the academy dungeon, to open the instance Congratulations! At this point you finished the quest! Now you'll have access to the instance dungeon. You can find it at the staircase next to Zarevok via the "go upstairs [instance]" option. - Hope this guide helped and enjoy your Halloween event!
  6. Spoonyman

    The Starlight Soiree | Youโ€™re Invited

    Needs more 90s jams ๐Ÿ˜Ž or some more chill vibes and why not throw some kpop in as well? ...anyways. It'd be cool if one of them makes it into the playlist. Looking forward to the party ๐Ÿ•บ๐Ÿ’ƒ