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Ariatras

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  1. :( The Admins refuse to even look at the problem I have ;_;

    I miss you, RO mum :(

    1. GM Boreas

      GM Boreas

      I looked at your problem and even responded. Just for the protocol.

  2. Well, then here's hoping someone got it to work ^^
  3. As the title says, I'm a little bit at the end of my Latin. (I hope that translates well enough from Dutch) I've been trying to run the game through wine. (Linux) but I have been unsuccessful. To the point where I've actually been forced to make an account at a different server (They have a Lutris installer and that works fine) I've tried, via Discord, several times over the last few months to try and get this to work. But it's been ignored, and or overlooked. I know Linux isn't officially supported. But I really miss my friends I truly hope I'll get some assistance this way, because hope is starting to dwindle. Things I've tried: (and remember) Different versions of wine (Stable, Staging, and even Dev) I tried being sneaky and using the installer in the other RO's prefix the installation gives an error, after having done and downloaded a lot of stuff (error with a lot of naughts) I tried anyway, the launcher runs and updates things just fine, I did the settings, and tried full screen, no full screen, different resolutions, RGB Emulation, Direct3D HAL or something, and the name equivalents. Pressing launch game, or running the talonro.exe directly crashes wine until the <wait> <force quit> option appears. So the same as when I install it manually in its own prefix. I've tried 64bit prefixes with winetricks as well as 32bit prefixes. Please, help me.
  4. Mine doesn't even get there. "Start game" and it just closes, and wine with it.
  5. Ariatras

    Assassins

    Oh, blimey, I had not read that. I am really sorry However, as a way around that. You could of course create equipment that changes or adds things. That way, it's not the skill that gets re-designed.
  6. Ariatras

    Assassins

    Assassins, a fun class. Actually one of the first I wanted to play. Although I got talked out of it and went Priest (was easier apparently!) Anyway, there are very few builds available for the assassin. Venom Splasher is never used. Not amongst Assassins nor SinX. The skill sounds really cool. And I suppose could be quite powerful. Then why is it NEVER used? Well, it has a big delay before doing damage, which I sort of like. It's like a living bomb type thing. I dig it. It's got a cast time, which, I suppose is also quite fair. It's an AoE nuke afterall. Although the damage it does isn't as big as you might think. Not without cards and stuff anyway! There's the gemstone cost. Which means either you'll wear a missy, missing an important headslot card. Or carry red gems. Alright, so the negatives are beginning to mount up. But still, it is different from Grimtooth spam. The final requirement is the mob needs to be at 3/4th of their HP. Now, with all that listed. I hope I didn't miss anything. I would like to propose a change. A very minor one, I feel. But it might just create some more variety. And variety is the spice of life, yes? The change I propose is removing the 3/4th HP requirement. It would make the skill at least a bit more viable, and won't be gamebreaking, I think? I'd love to hear your thoughts on why, or perhaps why not.
  7. Ariatras

    Quality of life

    Usually, I'm exceptionally dubious about any sort of quality of life changes. Especially when one considers the impact it had on WoW. However, the change I'm advocating won't effect gameplay, at all. So, seeing how new I still am to both this game and the server. I am working tirelessly to farm zeny on my Priest to then buy equips. Considering the amount of garments one gets in my farm zone. There is a minor change I'd like to propose. When I open storage, I have to click and drag all the items from my inventory, to the storage. This is mildly annoying, and tiresome for my fingers. It gets worse when I log my merchant to do the same thing, but in reverse. After several item dumps from my Priest. Luckily, when selling there is a feature that allows you to double click and the item appears in the vendor's window. This is so much better and less time consuming than click, hold, drag, release. And press enter on the prompt. So I would like to propose this double click feature to work from inventory to storage, and vice versa.
  8. So, I would like to preface this by saying I am a Roleplayer by heart. Immersion is big for me. I'm not too well versed in the lore of this game, so I am not quite as avid a roleplayer as I am on World of Warcraft. With that said, I have recently made a Monk. Given I've never played this game before, I wanted to do all the class quests. Monk get this really cute little map close to Prontera, a map I had never really been, until I had to figure out that I had to go there to become a Monk. The map in question has several target dummies, as is appropriate for Monks, have to keep them skills sharp, right? But the dummies have no purpose or interaction at all. I would love to see those target dummies get the same treatment as the footballs in Eden. As in, you actually get to use them as target dummies. It is an immersive change, and you'll probably be too busy, or conclude it isn't worth it, as I am basically the only Monk hanging out there. But it would be nice ^^
  9. I would argue that Za, is indeed, most likely an angel. As are most of her friends. Everyone's been so kind. I'm new to the game. I try not to look too many things up. But the game seemed rather small. I'll explain what I mean. I would preface by saying I have played this game, not just this server, for a total of five days now, the sixth is starting as I write this. Anyway, I come from a WoW background. For those unfamiliar with the acronym, it stands for World of Warcraft. I've been fortunate enough to experience the full scope and spectrum of the game. Which means I started on release (2005 in EU) One of the many things that is killing server communities there, is ease of access. This comes in the form of flying mounts, dungeon queues, etc. How this translates to Ragnarok as far as I've seen is. There is this NPC a Warp Girl. She provides free warps to everywhere (I think?) I like exploring myself, during exploring I ran into nobody. What it did do. Was give me some knowledge. I now know where Kobolds are for example. I've also stumbled across Glast Heim, I panicked the map before it as things were fast and strong. So I teleported around and went into the portal There was glast heim, with many entrances. I went back to Prontera afterwards. The world actually looks a lot bigger that way. I don't have an easy fix, that won't get people upset. As removing quality of life things from a game does not go over well. There are a few things one could try though. Make the Warp girl only warp you to cities. In a world of magic, such connections between cities seem logical. However, remove the dungeon warp ins, and what not. You'll have to learn where these things are. Or you'll have to communicate with other players (Do you have a warp to X, or Y) On the whole, it's hard to comment on class balance. I only really know Priest, and not even my own class I know all too well. I've noticed however, and this might just be silly of me. But there are these REALLY strong boss monsters. MvPs? I think that was the term. Anyway, they remind me of open world raid bosses. And when people can solo them, either they need a buff, or solo classes need a nerf. One can also void the effectiveness of cards on them. People working together to overcome odds is a beautiful thing Additionally, I've heard my friends speak fondly of "Monster of the week" and how they met during these events from what I understand and hear, that feature was a whole lot more engaging than TamTam picking a map. Though I was thankful for him having picked Glast Heim when I started, because I got plenty of copper from Evil Druids and the Ghouls there. Take everything I said with a grain of salt, though. These are, in a most literal sense, the ramblings of a noob.
  10. From GERmany I imagine? Good to see more Europeans. All my friends are afk most of the day
  11. I've been playing on the server for four days now. I've made some awesome friends already! But I've never formally introduced myself. Therefore, I would like to take the opportunity to do this now. I'm Maria, character name Laurenn. I've never played RO before. I heard about it in a forum post of a different game, as certain systems were described, decided to take a look, and here I am. It's lovely meeting you all. And I hope to see you in game ❤️ PS: Throw Laurenn a whisper if you need healing and buffs and stuff.
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