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  • What to not suggest

    We've been getting a lot of people suggesting the same things over and over again. Amongst these are a couple of suggestions that just will not happen on the server.

    Item recoveries, Change of rates, 3rd Classes, Change of skills, Autoloot & Area Pickup, GTB and Maya Purple Card changes

    Any new topics regarding these subjects will be closed.

  • Can we have false fullscreen


    Neptr
    • Declined
      Title: Can we have false fullscreen

    Can we have this option?

    171280153_falsefullscreen.png.e10a16a732bbe031979dc95d5da49b2b.png

     

    i really can't play on normal window mode since i cant read anything in game on 1920x1080 nor i cant go on my native screen reso since the game now has a forced window screen size that outsize my native screen size. I can go with a higher screen res to play but its really hard to read things in game. Hopefully you guys can consider doing something about this.

    Here's how it looks like on my native screen size:

    1480666339_nativescreensize.thumb.png.e912a8b3a6cc505ae24909d2e3e15766.png

     

    Here's how tiny and unreadable public chat is on a bigger screen size:

    1807936381_biggerscreensize.thumb.png.0a236cda57967daf5072da12598de251.png



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    atleast can you disable the forced minimum screen res? its the only reason im forced using bigger screen size.

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    Nvm. found a way around it and edited dinput.ini. Also now i get why there's a forced minimum screen res, char selection is buggy without the minimum screen res. I'm still hoping for false fullscreen in the future.

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    pretty sure there are a couple programs out there that you can set the client to the resolution of your monitor and it will reposition the client that the borders of the window are hidden.   That is where the borderless window mode came from I'm pretty sure.

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    18 hours ago, ◄Greed► said:

    https://wiki.talonro.com/ROExt for removing borders for fullscreen with taskbar

    yea same process on what i did, found a thread on iro and just edited dinput.ini
    thanks anyway.

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