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  1. Mad's Guide for Gypsy and Clown

    Hello ! When i read about SQI bonuses for gypsy and clown, i realized they have so much potential as semi-DPS and semi - support class. This thread is dedicated to review the possibilities that can be reached by gypsy and clown at GMC / ET / TWC / PvM / etc. GYPSY Why gypsy ? - Decent DPS even when compared to snipers - Can support party with dance skills / dispel / spider web - Can equip shields - Adds some variation to party setup STATUS My preference : - Dex multiples of 5 - Agi just to reach 188 aspd with concentration potion (can reach 190 aspd with priest buff) - rest to vit My ideal status (calculator link) ...i still lacks 2 bris [sting] and sleipnir [GEC] when i wrote this https://calc.talonro.com/?caFbLbiabbta7bLababkpabwoaabababaae8ae6aaaaaahkaawjfZwFtlhPtofcfjgZfLfafLfaaaaaaekkkkadvfaaacVaaaaHaRaabaDaEaIaK Note : - Some might want to get 97 or 100 vit by sacrificing some agi - Some might want more str to hold more equipments / supplies SKILLS I will only gave explanation to the skills that I took (my peferences). feel free to experiment if you like. ~~Archer Skills~~ - Double strafe (max) Since this build also bring 2 bows, you can double strafe mobs if for some reason you cant get into TA / AV range. - Arrow Shower (Level 9) I didnt use this at all, maybe some of you want to use this with status inducing bow ? Up to you. - Owl’s Eye (max) Dex + 10 - Vulture’s Eye (max) Max range to avoid earthquake when you’re using bow. - Attention Concentrate (max) The only self buff we’re having for Dex and Agi. - Charge Arrow (Platinum skill) A knockback skill that is very useful to keep strong mobs (non-boss) away from squishy members. - Arrow Crafting (Platinum skill) Crafting arrow instead of bringing quivers is good for your weight management. ~~Gypsy Skills~~ A good thing to keep in mind.. if a soul linker gave spirit buff to Gypsy / Clown, their dance or song skill will affect the caster as well. Also, you can use the dance / song counterpart. - Adaptation to Circumtances (Level 1) Get this just for prequisites. Keep in mind tho, you can switch to bow / knife instead of using this skill to stop dancing. - Encore (max) This skill can save your sp if you’re spamming dance. - Dancing Lesson (max) Max this to get full effect of TA / AV / dances. - Throw Arrow (max) With full SQI bonus, this will be your main DPS skill since it spammable. - Arrow Vulcan (max) Our secondary DPS skill, only need 1 arrow to deal a lot of damage. Plese note the large ACD tho.. on the positive note, it kinda hitlock enemy. - Ugly Dance (Level 3) Just for prequisites. - Please don’t Forget Me (max) A mob control skill. This dance will reach its max potential with high agi and dex. Works like a quagmire, but only affect enemies at dance range. - Marionette’s Control (max) I take this because I use Gypsy for brewing as well, and too lazy to resett everytime I want to brew. - Fortune’s Kiss (max) Works well with snipers, they will appreciate more crit rate when SS-ing or AA-ing. - Wink of Charm (Platinum Skill) I never use this - Service for You (max) This dance will help reducing grape juices consumption. - A Drum on the Battlefield (Level 3) Just for prequisites. Or you can max this if somehow your pt member doesn’t have / use SQI. - The Ring of Nibelungen (max) Ensemble skill for masive atk boost. Since everyone seems to have SQI nowadays, i prefer this ensemble skill compared to the others. Please note : This skill doesnt work on Land Protector. You can use single dances when your party needs constant Land Protector on their feet. SQI Bonus I get these 4 for my bonuses : - Dex + 10 - Agi + 10 - 20% more ranged dmg - 35% more dmg with throw arrow Supplies & Equipments if you’re following this set, you will have 8X % weight with 1 str. # Quantity Item Explanation Supplies 1 500 Grape Juice using GEC won’t keep up 2 50 CWP Some emergency Pots (get ranked ones =p ) 3 15 Green Potion For cancelling silence and confusion status 4 15 Concentration Potion 190 ASPD 5 5 Yggdrasil Leaf Emergency resu 6 25 Fly Wing Emergency bailout 7 3 Crystal Blue Crafting 500 crystal arrows 8 3 Wind of Verdure Crafting 500 arrow of winds 9 3 Green Live Crafting 500 stone arrows 10 3 Fire Arrow Quiver Red blood gave too many arrows.. OWG alert 11 3 Silver Arrow Quiver No ideal craft source (too many, too little, expensive) 12 3 Immaterial Arrow Quiver Yellow bijou took too long to craft 13 10 Rune of Darkness Crafting 300 arrow of shadows and 150 flash arrows 14 250 Arrows I always prepare 250 beforehand Equipments 1 1 Wind Milestone My favourite tele gear, stylish as well 2 1 Valkyrie Helm [Gryphon] If you switch to bow, your ASPD will drop below 190. You might want to switch to this headgear to increase aspd and critical rate 3 1 Lord Kaho’s Horn Dex + 20, int + 20, yes please 4 1 Agi + 1 mid [Bloody Knight] For maximizing damage output 5 1 Agi + 1 mid [Gryphon] Pumping critical rate 6 1 Chewing Bubblegum For maximizing damage output 7 1 Dragon Vest [Gloom] Dragon vest for agi combo bonus, Gloom is self-explanatory 8 1 Formal Suit [Marc] Formal because its lightweight. Unfrozen is crucial at some bosses 9 1 Fire Armor [RSX] To survive when fighting strong fire mobs. I didn’t bring my FA [Ktull] because 2 FA is very heavy.. I dont like to be knockbacked 10 1 Belmont Whip [ TG / TG / TG] I prefer TG over AK because its more versatille 11 1 Creeper Bow [ Doppel / xx] This is very useful for making enemies force tele / halting strong enemy movement. I slap doppel for more aspd because usually when i’m using this bow it’s oh Shit moment and I need spider web to proc ASAP. haven’t decided for the 2nd slot yet tho. I did considering putting valk card on it, but sometimes spider webs backfires since it force tele some enemies. Which brings us to second bow discussion… 12 1 Cursed Lyre [Valk] This bow is the reason you need AGI & Crit gears. In case you party doesn’t have professor and there are mobs that needs to be dispelled, this bow will shine !! Keep in mind that in order to valk card to proc dispel, you need to hit the enemy (hence CRIT pumping gears). Another alternative would be asking champ for spirit sphere (always hit) or using greatest general card (proc to call spirit). I prefer crit gears to gave my party members less work. Why cursed lyre ? Because I like to curse mobs. 13 1 Buckler [Zherlthsh] Zherlthsh will boost TA damage, I’m using this a lot. Don’t mind the shield type tho, I brought 4 different shield type for easy quickslot switching (all of them are lightweight priority) 14 1 Guard [GTB] Combine this with AV and you call kill those annoying Hws with ease. Or any magic using mobs that needs GTB and have to be killed quickly 15 1 Silver Guard [Maya] Auto guard is great for surviving deadly attacks on some cases 16 1 Naga Scale Shield [Medusa] Prevents stone curse, useful 17 1 Dragon Manteau [Stemworm] Dragon manteau to complete the dragon equip set, stemworm to maximize damage output 18 1 Shoes [GEC] For SP purposes.. I want sleipnir T_T 19 1 Celebration Ring I want Bris sting T_T 20 1 Celebration Ring I want Bris sting T_T There you have it, my guide for using Gypsy. Next I shall be writing a few things about clown as well. Since they are similar, I will only listing and explaining some different points Clown STATUS The Status build would be slightly different because clown doesn’t have agi + 10 SQI bonus. In my case, I will be sacrificing more vit to get 190 ASPD (with concentration potion and priest buff). Skills - A Poem of Braggi (Fortune’s kiss counterpart) (max) This used to be the main reason people making clown. Pretty sure all of you aware of the nerf… so use this mainly for the support class (also on the DPS if they want it). - Assassin Cross of Sunset (Please don’t Forget Me counterpart) (max) an ASPD buffing song. Useful on some cases. - The Apple of Idun (Service for You counterpart) (max) Increasing max HP, which is very usefull for pally etc. also they can area heal quite a bit (use weapon switch + encore trick to increasing heal frequency) SQI Bonus I get these 4 for my bonuses : - Dex + 10 - Vit + 10 - 20% more ranged dmg - 35% more dmg with musical strike ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ As you can see, gypsy and clown are quite interesting to play and if you allow them to ensemble, its great for boosting party. Hopefully this guide will encourage players to try them out even though its been dissed lately because of bragi nerf. Special Thanks to : - Alberta Team Teaching me how to GMC at my early days, and how to slacks at downtime. - Beacon Team Allowing me to do some experiments on our GMC / ET / etc run. Those data helps ! Regards, IGN Mad xxx
  2. Introduction: For the past few months, our guild (Nenkaras) has been using a Gypsy in our full party setup. Everyone of us really appreciates having one, and the purpose of this guide is to encourage the use of Gypsy in conjunction with Clown for the public who are not familiar with such party setup. I’ll also detail on how to build/gear/play both Clown and Gypsy for High-End PvM in this guide. A typical High-End PvM full party usually looks like this: Champ (Steel Body Tank) Paladin (Devotion Tank) High Wizard (Damage/Mob Control/Support) Sniper (Pewpew) Sniper (Pewpew) Sniper (Pewpew) Sniper (Pewpew) High Priest (Full Support) High Priest (Full Support) Creator (AD/FCP/Your walking kafra storage) Clown (Bragi Support) Free Slot *_* (Sniper/HP usually) This last spot can also fit in a Gypsy to boost the overall efficiency of the party. Why Gypsy? I’m sure most of you have partied with a Clown/Bard before and are already familiar with how they’re played and the benefit of having one in your party. So why Gypsy? Gypsy like its male counterpart is an awesome Support class that can help with increasing your damage (with duets), saving zeny, and mob control through their various skills. I’ll be detailing on the skills/builds/gears for Gypsy below. Gypsy’s Useful Skills Service for You: Service is a great skill that increases the max SP and reduces overall SP consumption of those touched by the dance. In our experience the amount of Grape Juice used reduced from >1k Grape Juice without Service for a run, to <200 Grape Juice with Service per run. Fortune Kiss: Fortune Kiss is a dance that increases the critical rate of players touched by the song. Having the Fortune Kiss buff gives the Snipers some flexibility in their gears choice. Instead of focusing on Crit for Sharpshooting with 2x Gryphon Headgears, Chung E garment, Snipers can opt for Kaho/Bloody Knight mid or 2x Bloody Knight Headgears, and Stem Worm/Deviling Garment to further boost damage/survivability while still having a good amount of Crit. With 100 total Luk, the dance gives a total of 40 Crit buff. Please Don’t Forget Me (Slow Grace): Slow Grace can greatly decrease the Attack Speed and Movement Speed of monsters touched by the skill. Preparing Gypsy Stats: ♪ 100 total vit: for status immunity. 97 vit is good enough but I personally prefer 100. ♪ 100 total int: more int = better Service effect ♪ 100 total dex: for more impactful Please Don’t Forget Me. Also helps with emergency resurrection ♪ 100 total luk: more Crit with Fortune Kiss. Also gives Curse Immunity if you’re on 97 total vit ♪ the rest of the stats can be put in str, vit, int, dex, luk as you see fit. tweak the build in accordance to your own dance priority of course Gears: ♯ Top: Lord Kaho’s Horn Alternative: Valkyrie Helm Both LKH and Valk Helm gives stats that boosts your dances (Dex/Int for LKH, Vit/Luk for Valk Helm). Either one is fine. ♯ Middle: Int+1 [Pharaoh], Gossip Raven Alternative: ESL mid Gypsy uses a lot of SP despite reducing the consumption of other party members. Pharaoh is recommended to reduce the consumption. Gossip Raven is also a good choice for extra stats ♯ Low: Pussy Cat Bell Alternative: Rainbow Scarf, Rose of Crimson, Spiked Scarf The defense from PCB is good to have, otherwise you can also opt for lower headgears that boost stats such as listed above ♯ Armor: Situational Armors (Fire [RSX], Wind/Formal/Glit [Marc]) Some basic situational armors that are nice to have. Enchanted armors (Int/Dex/Def) are highly encouraged ♯ Weapon: Electric Eel/Rope of Unbalance/Stem of Nepenthis/Belmont [Golem, Andre Larva/Drops/Lunatic] Any whip that gives raw stats are a good way to start. It's not important to card, but if you decide on carding, I'd recommend having a stats increase card such as listed. Golem card prevents your whip from being destroyed, it's less important in ET, but in some GMC featuring Gloom that breaks weapon, it can save your life. You can also choose to carry a duplicate weapon to avoid worst case scenario. ♯ Shield: Situational Shields (Hodremlin/Alice/GTB/Medusa) Standard situational shields. ♯ Garment: Deviling Alternative: Leak/LoD Devi is my personal garment of choice for many chars. You can also opt for stats increase carded garment such as Leak LoD if you wish. ♯ Shoes: General Egnigem Cenia Alternative: Dark Lord The SP regen and extra HP/SP from GEC is a godsend. DL is a nice choice too if you wish to be tankier. ♯ Accessories: 2x Brisingamen [Sting], 2x Celebration Ring Bris and Celebs are of course the obvious choice for accessories. Skills: 1st Class Skills: Attention Concentrate 2nd Class Skills: Dancing Lesson, Service For You, Fortune Kiss, Please Don't Forget Me, Ring of Nibelungen, Tarot Card of Fate Stocking Up: ♥ Grape Juice: 700 ♥ Condensed White Potion: 50 ♥ Green Potion: 3-4 (counters Confusion) ♥ Fly Wing: 10-15 ♥ Yggdrasil Leaf: 3-4 Playing Gypsy Your main role in party is to keep the whole party buffed with Service. Occasionally flash Fortune Kiss dance on Snipers for the Crit bonus (more important when facing MvPs). Stick to the HPs, Paladin, and Clown, but prioritize your buffs to Snipers (sometimes they stray away a lot). When your party is mobbed, flash Please Don't Forget Me whenever you can. If you see your mobber (usually Champ) getting mobbed, advance towards him with Slow Grace to slow down the monsters, but try not to aggro the monsters. For more duets information see the Duet section. Preparing Clown Stats: ♫ 100 total vit: for status immunity. 97 vit is good enough but I personally prefer 100. Also boosts Apple ♫ 130 total int: optimal int for Bragi for Sharpshooting ♫ 100 total dex: fast enough resu ♫ the rest of the stats can be put in str, vit, int, dex, luk as you see fit. Gears: ♯ Top: Lord Kaho’s Horn Alternative: Valkyrie Helm Both LKH and Valk Helm gives stats that boosts your songs (Dex/Int for LKH, Vit/Agi for Valk Helm). Either one is fine. ♯ Middle: Int+1 [Pharaoh], Gossip Raven Alternative: ESL mid Clown uses a lot of SP. Pharaoh is recommended to reduce the consumption. Having a Gypsy in your party might make it unnecessary to use Pharaoh mid. Gossip Raven is also a good choice for extra stats ♯ Low: Pussy Cat Bell Alternative: Rainbow Scarf, Spiked Scarf The defense from PCB is good to have, otherwise you can also opt for lower headgears that boost stats such as listed above ♯ Armor: Situational Armors (Fire [RSX], Wind/Formal/Glit [Marc]) Some basic situational armors that are nice to have. Enchanted armors (Int/Dex/Def) are highly encouraged ♯ Weapon: Harp[2]/Chello/Green Whistle/Electric Guitar [Golem, Andre Larva/Drops/Lunatic] Any instrument that gives raw stats are a good way to start. It's not important to card, but if you decide on carding, I'd recommend having a stats increase card such as listed. Golem card prevents your instrument from being destroyed, it's less important in ET, but in some GMC featuring Gloom that breaks weapon, it can save your life. You can also choose to carry a duplicate weapon to avoid worst case scenario. ♯ Shield: Situational Shields (Hodremlin/Alice/GTB/Medusa) Standard situational shields. ♯ Garment: Deviling Alternative: Leak/LoD Devi is my personal garment of choice for many chars. You can also opt for stats increase carded garment such as Leak LoD if you wish. ♯ Shoes: General Egnigem Cenia Alternative: Dark Lord The SP regen and extra HP/SP from GEC is a godsend. DL is a nice choice too if you wish to be tankier. ♯ Accessories: 2x Brisingamen [Sting], 2x Celebration Ring Bris and Celebs are of course the obvious choice for accessories. Skills: 1st Class Skills: Attention Concentrate 2nd Class Skills: Musical Lessons, A Poem of Bragi, Apple of Idun, Assassin Cross of Sunset, Ring of Nibelungen, Tarot Card of Fate Stocking Up: ♠ Grape Juice: 400 ♠ CWP: 50 ♠ Green Potion: 3-4 (counters Confusion) ♠ Fly Wing: 10-15 ♠ Yggdrasil Leaf: 3-4 Playing Clown Your main skill is Bragi. However since the nerf, not all damagers prefer to be Bragi’d upon. Take note of your party members telling you not to bragi them (especially Creator and Snipers focusing on Double Strafe). They usually take the extra precaution of staying out of stack, so don’t go ahead and Bragi them if they make it on purpose to be far away from you. Stack in party with the HPs, Paladin and make sure HPs are always Bragi’d. Occasionally flash Apple songs, especially during MvPs. Assassin Cross doesn't affect Bow users. This song is very low in priority, but you can use it to buff and reduce motion delay for HPs. For more info on duets, check the Duet section. DuetThe duet or ensemble skills are to be used during big MvPs (the ones that usually takes more than 20 seconds to kill such as Valkyrie Randgris, Beelzebub, Ifrit, GMC Final Bosses, etc). It can also be used on any of the floor 90+ in ET where it takes significantly longer to kill the monsters (Guardians, Hydrolancer, Mini Valkyrie, Skeggiolds). There are 2 duets that boosts physical damage. They are: Ring of Nibelungen and A Drum on the Battlefield. Ring gives significantly higher damage in both Double Strafing and Sharp-shooting up to 40%+ more damage and is the recommended song to duet. Both Clown and Gypsy need to level the skill preferably at the maximum level. The Clown and Gypsy also need to be next to each other (or stacked on one cell) for duets to work. Make sure everyone in the party is stacked neatly before considering to duet. One important thing to note is that the duet’s buffs are only in effect when the duet is played. Duets don't work like other songs/dances in which you have a window of 20 seconds where the buff is still in place even when the character is no longer in the area of the Song/Dance. Basically the duets need to be active all the time for players around the area to get the buffs, So the way it’s done is each person flash their own song in short succession, and once each partner has flashed their respective skills, one of you (either one) press the duet’s hotkey to activate it and maintain it for 15 seconds. Prepare to flash songs again after the 15 seconds. Clown: Bragi (1s) -> Apple (1s) -> Ring (15s) Gypsy: Service (1s) -> Kiss (1s) -> Ring (15s) ' Each player need to consistently monitor their character and their partner. Whenever a duet is cut short (by death or on purpose by your partner), just starts the whole process of flashing songs again. Always make sure to stop the duet if some of your party members dropped dead during your duet and flash Songs/Dances to make sure the freshly resu’d member(s) benefit from the buffs (Bragi, Apple, Service, Kiss). Beware of Earthquake as it’s almost guaranteed to have a dead party member (usually Snipers) afterwards. Song/Dance Flashing You might say, “but the delay after song is too much to flash all these songs”. That’s why we do the dagger trick. What’s the dagger trick? It’s a way to avoid the huge delay after song/dance by stopping the current song by switching weapons (to a dagger for example) instead of using the Adaptation to Circumstances skill. You need to have both weapon (Instrument/Whip and Dagger) hotkeyed, and the way it goes is Instrument/Whip -> Song/Dance 1 -> Dagger -> Instrument/Whip -> Song/Dance 2 - Dagger -> Instrument/Whip and you'll suffer no delays. Thanks for reading! Shoutout to everyone who made this possible! Don't hesitate to ask questions
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