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The Halloween event is a far bigger event. This is just ONE of the features included in this years event.
I am writing this Guide to help people. Feel free to use it, copy, and suggest things.
First guide I make so dont expect much. Sorry about some of the low quality screenshots.
The Rewards are:
around 100 Points to your School; Hanging Dolls Costume (Account bound, Not yet in database)
Chance to get a Bandit pet (Dont know whats teh %) - Bonus are +25 Maximum SP, 2,5% chance of using level 1 Steal, and 1% resistance for Shadow Property.
1 x Empty Test Tube - (Buyable at Alchemist NPC) 200 x Snail's Shell - (Drops from Ambernite)* 2 x Old BLue Box - (Better buy from players) 1 x Rusty Kitchen Knife - (Not consumed, drops from Bloody Murderer)* 5 x Blue Bijou - (Drops from blue Acidus) 5 x Red Bijou - (Drops from red Ferus) 5 x Yellow Bijou - (Drops from gold Acidus) *Mob on a map that have one event NPC
Optional but highly recomended (Dont be a cheapstake, just buy them):
1 x Dragon Tail 1 x Dragon Scale 1 x Dragon Canine -STEPS-
To start the quest, you need to go to the Event Map. For that, use the Halloween Warper near the Prontera Mailbox
You'll be assigned to one Team: Necromancers or Spirit Channelers. Talk to the respective leader of your team.
The NPC will mention something about some relick (Monkey Paws?), two men, and a woman that died near a river (thats the clue, if you haven't done Kiel Hyre quest you won't get it). Now you need to go to Border Checkpoint (yuno_fild12 67,276). There you'll find the NPC Ratsy:
Talk to Ratsy and ask about the dead woman. She'll say something about bringing her back, and will ask for a Bloodstone. It's located on Glast Hein St.Abbey (gl_church 49,20). Just warp to Glast Hein Churchyard using the warp girl, and take the south potal. You're looking for a weird thing that looks like a piano (in the right angle):
CAREFUL HERE. Theres other "pianos" on the map that works too. I don't know its locations. YOU NEED TO SPAM. Just keep talking to it until it says you found a Bloodstone. Once you get the Bloodstone, go back to Ratsy (yuno_fild12) and talk. Now you need to get some Drowned Sailor Tears. Ratsy mentions you'll have to dive DEEP to get them. So now you want to go to Bibilan dungeon (warp girl can take you there). Go to the floor with Phens, Marcs and Swordfishs (iz_dun03 155,51):
Talk to the Merman and ask for his help to get the Tears. He'll ask for the empty test tube. Agree with him on everything and he will give you the tears. If you talk to him again, he'll stab you. No big deal. Go back to Ratsy and there will be a spooky ritual, and a Banshee NPC will pop out DONT TALK TO RATSY AFTER THE BANSHEE SPAWNED. Talk/Walk into the banshee. Ask about the relic of MonkeyPaws (whatever that was) and she'll mention a tropical forest with reptiles. Now you can talk to Ratsy again if you want. By the way, thats Papuchia Forest (cmd_fild01). Now you have to find 7 specific trees on that map (yes... SEVEN). Their locations are those:
cmd_fild01 97,48 - H cmd_fild01 93,148 - O cmd_fild01 123,242 - L cmd_fild01 99,295 - N cmd_fild01 283,259 - L cmd_fild01 335,93 - E cmd_fild01 202,134 - I
Each one of the orange dots are Trees that you need to check (coordinates above). When you check the last tree, it will tell you about some kid in the Geffen waters. Thats in Geffen FIeld (gef_fild09 140,140). To go there, take a warp to Orc Dungeon, and then the portal in the upper right corner. Now find the lil' boy named Lhoris in one of the land things that strech to the water:
Once you talk to him, ask about the relic, monkey paws, same old stuff. He''ll ask for some password(codeword). From the letters of the trees, you can guess. No? ok its hellion. or HELLION. Both works. Now he asks for Snail's Shell. He does not mention an amount, but it seems to be 200 (or really close to that). As stated above, you can farm the shells in this map from ambernites. Good luck. When you have the 200, just give them to him, and he'll say something about an older cousin on a place with toy buildings. For your surprise, that's NOT toy factory. It's actually in Gonryun Field (gon_fild01 130,133). You'll be looking for a NPC named Anzati:
Talk to Anzati. HE'S ANGREH! So to chill, you decide by yourself to give him 2 OBB's. After he's LESS ANGREH, he'll tell you a pesky black cat stole his toy. A King Tristram action figure (I want one). The pesky black cat is a Wild Rose. Now the one who'll be angry is you. This part requires some patience. You'll need to reach Geffen FIeld 5 (gef_fild05), and search for a specific wild rose. The PESKY wild rose keep changin his location (It seemed to be among a fixed spawn locations, not confirmed). So what you gotta do is wander through the map trying to find a suspicious wild rose. The mous will not change to the speech bubble like normal NPCs, it will change into a sword (Just lke the Merman, and the Banshee Alysia). The only diference from a normal wild rose is that it does not move. Now If you see a wild rose idling, run to it. If its the real NPC, a dialogue will appear. Choose to snatch the toy. There's a chance of succeeding (not sure, I got in first try and some people needed 6 tries). If you fail, the cat will scratch you and change its location. OK, now you get that toy and bring it back to Anzati. Ask about relic monkey stuff, he'll send you to find a friend mage that went on adventures in a dry and rocky place near a floating city. Thats Yuno. And you want to search him in Yuno field 4 (yuno_fild04 54,142). The mage name is Luvon.
Luvon will say he's busy with some orc problem, and you offer to help. He'll send you to a friend in the orc encampment. Thats the orc village and the NPC to search is Cassius (gef_fild10 345,205):
When you speak to Cassius, he ask you to check the camp, including the insides. You'll have to find a total of 10 spots. They're:
ORANGE DOTS are the portals to the buildings (you shouldnt have trouble finding the spots inside them), and BLUE DOTS are spots on the Field
gef_fild10 246,83 - well - deep in_orcs01 151,31 - bed - feather gef_fild10 175,173 - axe - sharp in_orcs01 118,113 - shield - sturdy in_orcs01 107,178 - skulls - white gef_fild10 73,343 - banner - stained gef_fild14 325,195 - stump - small gef_fild14 80,170 - ballista - gigantic gef_fild14 121,306 - barricade - wood gef_fild14 163,285 - tower/lookout - tree You can find them in any order, and the order I stated them seems to be a good one.
When talking to the last spot, it will tell you that you found everything. At this moment you should go back to Cassius to report. Tell him everything, and he'll ask some information For each spot, there were two red words, those were key words. Cassius will ask about something (e.g.. ask about Stump, and you type in "small", no quotes). The associations are above, together with the coordinates. Type exactly as it is. one letter wrong and he wont accept.
After he accept your information, you should go back to Luvon (the mage in yuno fild 04). He'll now tell you about some Monolith in the riverbanks of a River around prontera. Bring the BIJOUS with you. You're going to find a Monolith two maps west from Prontera (prt_fild04 141,315):
Touch the monolith and will tell you about Five Dancing dragons (or not dancing at all, whatever), and the number five. Also there's the colors RED, BLUE AND YELLOW. What a coincidence you brought your Bijous. Talk to it again, and you'll insert the Bijous. The monolith will tell you about some pumpkim. And you of course, think about Niff when you see a pumpkin. Thats exactly where you're going now. Its almost finishing the quest, only one more annoying part and we're good to get some rewards. Go to Skellington (nif_fild01 216,47). Its a somewhat hidden place, with lots of pumpkins:
When you arrive there, you may notice the pumpkin are NPCs, but you need to talk to Jakk Skellington first. Remember that the monsters in this map can be troublesome if mobbed. Ask about the relic/monkey paws, and Jakk will tell you he needs some FABULOUSLY carved pumpkins. First thing you gotta do is talk to some pumpkins and choose to gather them. You can get up to three pumpkins at once. Do so and talk to Jakk again. He'll ironically ask if you need a knife, and send you to gather one in the valley. He also mentions a Pumpkinring that will help you in the carving process. Another coincidence, the map one east to SKellington is Valley of Gyoll, the place where you will get your knife and find the Pumpkinring (nif_fild02 47,263):
Now, talk to Pumpkinring. I dont remember what he says, but you need a knife anyway. You should get one Rusty Kitchen Knife, wich is droped by Bloody Murderers on that same map. Its 60% drop and you need only one, so no big deal. With the knife in inventory, talk to Pumpkinring and ask to carve. He'll make a pose, a Sonic Blow sound, and attempt to carve. There's a good chance of failing (maybe even higher than success chance). After each attempt, it will tell you how many raw pumpkins you have. Carve your 3 pumpkins and go back to Jakk to give him the pumpkins. He'll accept it by a chance, and discard the other ones. here we enter a loop:
Collect pumpkins in Jakk map; Try to carve them with Pumpkinring; Bring them to Jakk for judgement; Repeat those 3 steps until Jakk accept 3 of your carved Pumpkins. He'll then mention that to get the Relic/Monkey Paw, you should go to a huge circle, protected by dragons, and set the pumpkins to work their magic. The Map we're seeking is Abyss Lakes (hu_fild05), and you're NOT going to enter the abyss dungeon. I suggested bringing the dragon parts because the last step is in the center island, but not inside the dungeon itself. Now you should look for Soils that look like this:
There are MORE than 3 Soils (maybe 6), so dont go planting anywhere. You should plant the pumpkins in the following spots, marked by ORANGE DOTS:
Coordinates are : 281,139 -- 95,139 -- 198,304
Now you should feel happy. You only need to go to the middle and collect your prizes. To do so, talk to the Column, marked in the map as a BLUE DOT, and insert the dragon parts. If you did not bring them, you can try your luck and use Teleport/Fly Wing to reach the middle platform.
Once there just talk to the spooky darky creepy black thing wich should be in the southern part of the island. It will say there's no such thing as Monkey Paws (the cake is a lie). BUT you'll get your prizes.
Now go back to the event map and talk to the School leader. He will say that its a shame you wasted your time, and the artifact stills a mistery.
Edit: A huge thanks to all the people that helped in finding NPCs and solving puzzles.
Thanks @Cassidyfor those extra piano locations.
By The 4th
Just curious on what's the use of the website calendar?
I've revisited until the start of time (Jan 2015 actually), but have not seen any content, though I'm pretty sure we've had countless events since then.
Or is this filled-in by the player (but I don't think so. But if so, teach me please).
Or "plans are in the works" for this? Thanks!
By GM Howl
The return of TalonRO's wildly popular Amazing Summer Race brings the action back to Port Malaya for a season of intense team fun! The Amazing Summer Race this year begins once again in Port Malaya at the World Race Center Headquarters.
Visit our special Summer 2017 Event site below for full details (optimized viewing on desktop devices)!
Your journey begins by speaking with one of the World Quest Center staff members to begin the journey of the season. After registration, you'll need to find the person in each region who can start your quest after starting in Port Malaya. From there, this person will be hiding in one of four regions. Once they are located, you'll begin a quick quest.
Collect one of each special regional badge by performing these quests that takes place all over Midgard and beyond! Your goal is to eventually successfully complete one of each type of quest, and decide to turn those badges in for a prize or bet them all on a harder quest whose rewards will be even greater!
Our Summer 2017 Event feature site has even more details about the Summer Race this year, but we want to also recap some important changes to this year's race from previous races for those who have participated in the past:
Summer Race Changes
This year's Summertime Box and Advanced Summertime Box have been refreshed to a new version as a distinct item from prior year's boxes. This is to allow all players to have a fresh start this year earning new rewards, so everyone starts from the same place in this year's event! Event Galapagos have been removed from several common maps, and have been added some new maps to refresh their spawning locations. New item gathering, monster hunting and NPC finding quests have been added throughout the Amazing Summer Race this year - we hope that you enjoy these new challenges! NPC names and locations of various field agents have been moved and renamed as well to keep this year's Amazing Summer Race fresh and fun. Added more frequent ending time announcements to inform players when a race is about to end. Added a feature which will warp players away to the Race Officer. This is designed to prevent that area from getting overcrowded. You'll now be able to exchange multiple sets of badges, rather than one set at a time, for your convenience. The World Quest Center Race Officer will now display the number of missions you are able to continue to perform on your forum account. For those participating in the Fast 5 NPC finder competition throughout the Amazing Summer Race event, this year's prize is now the Little Aquarium Costume! Advanced Missions will now require three (3) missions rather than the previous two (2) mission amount.
The Amazing Summer Race has some important rules we'd like to remind you to follow! Be sure to pay close attention so you're able to play effectively and fairly in this year's race.
Rules for the Amazing Summer Race
USE ONLY ONE MASTER ACCOUNT FOR THE RACE Please remember: it is strictly forbidden to use more than one (1) master account to get badges. Using the master account of a friend or family member to get more badges is forbidden and can lead to a permanent ban! BADGE EXCHANGE All race badges will be account-bound - but if you're too heavy with one kind of badge and need one of a different type, you can exchange that with the Race Staff for three of an existing badge type!
The missions and regions of the Amazing Summer Race are many - so we want to make sure that you have a preview of what you're getting into before you embark upon the race!
Kordt Forest: The Kordt Forest is for all quests performed in a forest-type of area. You might find yourself deep within Mt. Mjolnir, or perhaps out roaming the Prontera Fields - just don't get lost in the woods! Sograt Desert: The Sograt Desert areas aptly refer to any area which is primarily desert. Although the Sograt Desert is the largest desert in Midgard, it is by no means the only one. Be sure to bring lots of water on your journey! Kokomo Tropics & Tundra: The Kokomo Tropics & Tundra are any collection of tropical or tundra areas around Midgard. While it might be tempting to bring along the summer suits and sunscreen, keep your eyes open when a quest is in this area! Darmian Dungeons: The Darmian Dungeon region refer to all quests which take place in a dungeon. Don't worry: all of the dungeon quests will be in open-access dungeons...though safety is not guaranteed when venturing in here! Missions
Monster Hunting: Monster hunting is a staple of the Amazing Race! On these quests, you'll need to defeat as many of a certain type of monster as you can! Searching: If the regional Amazing Race staff member assigns you to a monster hunting quest, then you had better gear up for a quick run through of those monsters! You'll need to do so before the time is up as well! Item Gathering: In these quests, your searching isn't done yet! You'll have to hunt across Midgard to find a special individual to complete this assignment.
Don't forget about this year's wonderful Summer Cocktails, either! Galapagos will be roaming about in special areas with ingredients to make wonderful summer cocktails - an array of which offer some special stat boosting effects (to say nothing of being refreshing on the beach, right?). Good luck earning and making some of these wonderful cocktails below:
Spammers Heaven: Increase ASPD by 10% for 45 minutes. Seductive Bathory: Reduce Cast Time by 10% for 45 minutes. Sting's Slap: 10% resistance to Physical Attacks for 30 minutes. Blossoming Geographer: 10% resistance to Magic Attacks for 30 minutes. Drip of Yggdrasil: 10% EXP Boost for 30 minutes + No EXP loss when dying (30 min.; effect wears off after you die). Venatu's Beep: Increase ATK by 5% for 30 minutes. Myst Case's Surprise: Increase MATK by 5% for 30 minutes. Matyr's Mix: Makes you walk fast for a duration of 45 minutes. Old Dracula's Mix: 15% more Job EXP for 30 minutes. Raydric's Tonic: Receive level 7 Kaahi and level 7 Kaizel upon use. Sour Sidewinder: Receive level 5 Gloria, level 5 Impostio Manus, and level 5 Magnificat upon use.
Finally, summer's sunset eventually falls upon us - and so the Amazing Summer Race will run through September 21st at the end of the summer season. We hope that you enjoy the wonderful features of this year's Amazing Summer Race - and as always, happy gaming!