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GM Howl

Battlegrounds | Open Beta Testing

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We're pleased to announce that Battlegrounds will be available for open beta testing this Sunday, April 15th, beginning at 3:00pm server time. Thanks to two successful rounds of testing with a dedicated group of players in our testing server, we have gone and made several changes and improvements to the experience. All players are welcome to participate in this open beta test - and we're looking forward to your participation in bringing this new and improved form of Battlegrounds to TalonRO!

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As this is an open round of testing, beta testers should expect that this implementation will have built from the previous experience, and will initially lack all of intended customs in order to test through a number of critical scenarios. We anticipate testing to last several hours - enough time to run through all modes and features as needed. Kindly, we would ask for your full participation during this time!

  • In the event that an element of testing yields a critical bug or error, we may have to end testing early if it's not something which can be repaired on the fly - however, we anticipate a complete and refined beta testing with your help before full implementation!
     
  • Furthermore, players will be provided with a set of baseline, basic supplies for Battlegrounds testing. These items will only work within Battlegrounds, but will relieve some of the opportunity cost associated with participating!
     
  • When testing is ready on April 15 at 3:00pm Midgard (server) time, speak with our Battlegrounds NPC in Prontera will be available for players to enter the test. We kindly ask all participating players to be ready and pay close attention to any GM-led instructions and requests to help us test this open beta of Battlegrounds!
     
  • All normal TalonRO server rules will apply during BG Beta testing. Violations of server rules during this test will result from your immediate removal from the test, along with corresponding action taken against to your regular game account if deemed necessary.

We are looking forward to seeing you in-game for our live, open beta test of Battlegrounds! Gear up, get ready, and we'll see you for a real rumble! Thanks as always, and happy gaming! /no1

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    • By hazelae
      Hi guys! This will be a relatively short/quick guide that I cooked up just because since the release of BG there have been so many questions about tanking more and stunning less, so I thought I'd give a rundown on one of my favorite vanilla headgear cards! That said, Gemini-S58 is pretty much only useful in vanilla mode so that's what the guide will focus on.

      Introduction
      This is a very good headgear card for a lot of classes, but it gets skipped over and forgotten about quite frequently. Aptly named, it has two effects, and you will always need two (one on upper, one on mid) for it to be effective. Let's take a look at it!

       Gemini-S58 Card - ID #4354
      [Base Agility >= 90]
      Add a 30% resistance against Silence and Stun.
      [Base Vitality >= 80]
      Add a 50% resistance against Stone Curse and Sleep.

      Unfortunately this card isn't for every class, but I'll touch on that more at the end of this guide!

      Recommened Upper Headgears
      Since ditching the Beret, you have tons of options for the Gemini card based on what you like best for your build! This is a small list of what I recommend - of course I encourage you to do your own research and see what works for you.

        Black Shiba Hat [1] - % Demi-Human damage
      Bone Hat [1] - MDEF, % Demi-Human damage, and % Demi-Human reduction
       Deviruchi Headphones [1] - % Stun resistance
       Drooping Domovoi [1] - MDEF, % HP, and % Demi-Human reduction
       Jasper Crest [1] - DEX/VIT - mostly for DLP Professor in WoE
       Lyria Doll Hat [1] - flat HP and % Demi-Human damage (description is wrong)
       Sorin Doll Hat [1] - DEX and % Demi-Human reduction

      Next, I'll break the card down in two parts so we can see the different classes and builds it is effective on.

      Anti-Stun
      [Base Agility >= 90]
      Add a 30% resistance against Silence and Stun.
      This part is awesome because now you can run around with 100% immunity while not being Biochemist food!
      Since running two Gemini-S58 cards only gives you 60% Stun resistance, you'll need to get the other 40% from somewhere else. The classes below all get an extra 50% Stun resistance from Valkyrja's Armor, taking you over 100% immunity. I'll help by breaking down the classes that get the most use out of the anti-stun portion of the card.
      Damage Paladin
      Shield Chain, Pressure, Sacrifice, etc. are all builds that use AGI for maximum DPS. The rest of your points can be spent in DEX and STR as you see necessary. Pally HP is insane, so even without VIT you'll end up around ~13k HP.
      Lord Knight
      ASPD is a staple for many LK skills - getting 90 base should be a breeze. Swordsman HP modifier is very high, so you should still end up with at least 12k HP.
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      Again, AGI is a main stat - no brainer here. No VIT frees you up for more STR and DEX.

      Assassin Cross
      Same as above.

      Partial Anti-Stun
      Again, since you'll only get 60% resist from wearing two cards, you won't be 100% immune on these classes. However, you can get as high as 85% - 95% depending on your class. You'll need Deviruchi Headphones, Tidung, and a Deviruchi Pet (loyal pet only necessary if Archer class).
      It's not ideal, and I don't really 100% recommend this to anyone, but it can be a great gear swap if you find yourself stunning a lot in the middle of a BG match, for instance.

      Gypsy
      Running Arrow Vulcan/Slow Grace build with DEX/AGI can take up a lot of stats, and being able to achieve 95% Stun resistance with 1 VIT is pretty good.

      Damage Sniper
      Again, running damage on Sniper can eat up a lot of stats so running 1 VIT can help you allocate them a bit better. Sniper can also get 95% resistance, but you end up sacrificing Sniping Suit for it.

      Gunslinger
      Same as above for the most part. GS can wear all the appropriate gear needed and get a maximum of 90% Stun resist.

      Anti-Stone
      [Base Vitality >= 80]
      Add a 50% resistance against Stone Curse and Sleep.
      This is the main reason this is my favorite card - it frees up any 97 VIT class to use Marc instead of Evil Druid, therefore reducing Meteor Storm damage in WoE and Fire Bolt damage in PvP/BG. Since two of these cards will grant you 100% immunity to Stone, there is no need for supplemental armors/cards.
      This is mostly a WoE setup with some PvP/BG usage, so the classes below will assume 97 total VIT for Stun immunity.

      Defensive LP Professor

      Devotion Paladin

      Gypsy/Clown
      Gypsy can make use of either part of this card, depending on the build they run.

      Status/Trap Sniper

      SPP Biochemist

      Full Support High Wizard

      High Priest

      Soul Linker

      Classes That Can't Use Gemini
      Going back to what I mentioned earlier - not all classes can wear dual Gemini headgears. Because they don't build AGI or VIT, classes below unfortunately need to rely on other gear (or choose to go without) to achieve 100% Stun and Stone immunity. I won't go into builds for these classes since that's not what this guide is about, but I'll add general gear for classes that have hard gear requirements (mostly for WoE).

      Magic Stalker
      Deviruchi Headphones, Valkyrja's Armor, 2x Stalactic Golem Cards

      Damage Professor

      Damage High Wizard
      Deviruchi Headphones, Tidung, Loyal Deviruchi Pet, Flame Skull Card, 2x Stalactic Golem Cards

      AD Biochemist
      Deviruchi Headphones, Valkyrja's Armor, 2x Stalactic Golem Cards

      Magic Ninja

      Champion
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      Ending Notes
      Some classes I admittedly don't play (Ninja, Taekwon, Super Novice, non-magic Stalker) so I might not have much info on them. I'd love to include them, I just need to be better informed about builds and gear.
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      Maybe better formatting to come in the future.
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      The battle has arrived! Today, after many months of testing, feedback sessions, beta runs, countless hours of behind the scenes work, and careful crafting – we are pleased to release the new Battlegrounds to TalonRO!

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      Beginning in Battlegrounds on TalonRO is simple and quick: speak with any of the Warp Girl NPCs, select "PVP" and then "Battlegrounds" to enter into the Battlegrounds Arena Ready Room. From there, you will need to perform the following simple steps to get started in a match:
      Ensure that your character has a base level of 80 or higher. Characters which are under this level requirement will be unable to participate in Battlegrounds matches. In the story of Battlegrounds, two princes - Prince Croix and General Guillaume - are fighting for control of the throne of the Maroll Dukedom, a provincial region within the Rune-Midgard Kingdom. Due to the illness of their Duke, Marcel Marollo VII, the House of Marollo has decided their either Guillaume or Croix shall ascend to the seat of the dukedom based upon which side reigns victorious.
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      New to Battlegrounds on TalonRO are several features which will make our offering of Battlegrounds more exciting and challenging than ever before, while rendering the queue process for joining a team simple and straightforward.
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      Flavius. This special arena was constructed by the Dukedom to settle each warring faction’s disputes in an all-out battle royale! Special crystals anchor each side of the map for both Croix and Guillaume factions, with each side beginning their battle inside of their designated section of this small but mighty arena. The objectives for winning are determined by your participation in one of the following match modes:
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      The new Battlegrounds Happy Hour is also offered on Fridays, Saturdays, and Sundays between 3:00pm to 7:00pm server time! During this time, you’ll receive an additional +20% bonus on all coins earned through Battlegrounds matches! The weekend Happy Hour is a great time to enjoy BG modes and to take on challenges with large groups of players, as well!


      The features of the new Battlegrounds redesign are numerous, but there are several quality changes which will help all teams get started and sustain their battle prowess through each match! These improvements include refreshed and free supplies to get started, healer and repair NPCs to keep your battle cadence flowing, and – most of all – incredible rewards and items designed to make your battles and exercises engaging and worth your while!
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        As you participate in matches, you’ll also be able to purchase upgrades to these supplies for future BG matches! Spend your BG coins earned through match play to receive one of four desired upgrades to your supplies: Increase supplies by +15%, +30%, +65%, or +100! These bonuses apply to both the supplies given when joining and when in the Battlegrounds Ready Room when returning to a match. These bonuses reset at the beginning of every month, allowing for new teams and players to have a new edge each month of BG match play! There are also a series of helpful commands available to you during a Battlegrounds Match:
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        Glory Coins are given only to teams who win a match. This extra incentive for winning the match will result in your ability to purchase something entirely new and special: Glorious Weapons and Glorious Armor! These new items represent some seriously incredible additions to your arsenal, and we think that you’ll absolutely enjoy their new and improved effects. Earn these items listed below by winning matches and earning Glory Coins! Glorious items can only be used in PvP, WoE, and BG situations – but their edge will give you a valuable upper hand when facing off against other players in these types of gameplay modes.
        Moreover, we’re not done with this list at this point in time. Our plans include making even more items and equipment available through the BG purchase system – including items which you can only earn through BG match play! We hope that players of all types will enjoy giving BG a try and earn some delightful equipment along the way. Who knows – it might just even get your guild in practice for trying out WoE later on the future, too!
        Finally, Whitesmiths – we haven’t forgotten about you! When playing in BG, let your moneybags fly, as all Whitesmith Zeny skill costs have been cut in half while playing BG. Make it rain in pain! During Triple Inferno, you will also be able to make use of the Greed skill, which could be very beneficial to your team! A new Wiki article on Battlegrounds is in the works - but for now, please feel welcome to make use of this table (hidden inside of the spoiler tag below) to compare and learn about the currently available items accessible to you through Battlegrounds rewards and coins!
       


      As with all updates on TalonRO, we wouldn’t waste a good reboot without time to update a few bug fixes and small quality of life additions to make your gameplay the best that it can be!
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      The Battlegrounds update on TalonRO represents a tremendous leap forward in our PvP content - and after months of feedback, reviewing, testing, behind-the-scenes work, and team support, we're happy and proud to unveil this exciting new and robust update to TalonRO! We hope that you enjoy it, and may the battle begin!!
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