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anexasnivihs

Paladin's Day Out in Rachel's Sanc Lvl 5

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Greetings fellow Swordsmen, Knights and my brethren, holy Paladins. For sometime now, I have been farming in (and trying to optimize for) Rachel Sanc 05. You know, the map swarming with Agavs, Echios, Hodremlins and Seekers. I like this map for the potential drops, relatively good spawn rate and low traffic and more importantly, the constant challenge. These guys are strong and will throw ton of magic at you, will rob of you of your SP, will debuff you in glorious ways and hit you hard. With my tanky and trusty Pally though, I have survived here and am able to perform pretty okay. The purpose of this thread is two fold - 1. seek advise from fellow (and experienced) Paladins and other classes on how to tackle this place better, and 2. Hopefully inspire newer and less geared-experienced Paladins to see the potential of this class as a part-offensive-part-tank farmer.

Skills: Shield Chain (to destroy), Autoguard (to save butt), Reflect Shield (to save butt), Shrink (to occasionally save butt), Shield Charge (to push foes away and save butt)

My gear -

  • LKH (duuh...)
  • Str+1 [Bloody Knight] (inc dmg output, if going for a flee build replace with Stormy Knight)
  • Mid Pirate Dagger (or anything similar)
  • Odin's Blessing of Zephyrus [dokebi] - can use other wind property armor here
  • Weapon - Double Hydra Double Boned Spear (maximum dmg on demi-human medium monsters without the use of TGs)
  • Cross Shield - You should get a thara-frog or hodremlin card to reduce dmg. I don't have those but I'm trying to get my hands on one soon to increase my survivability even further. Wish I had an Aegis. Some day....
  • Skin of Ventoss [Deviling] - Reduce normal dmg but increased elemental dmg. The dokebi card helps to cut down elemental dmg. I tried using LoD card here but I survive better with Devi.
  • GEC Sandals - You need GEC to farm. Lady Tanee is stronger BUT you will lose SP here a lot and GEC saves your butt
  • Celeb Rings x 2 - Replace with whatever you can afford or hell poodle accessories. Oh wait, you have heal and you will hardly consume meat legs unless in a pinch. Moving on...

Here's a quick (and very dirty) video me killing stuff here. Note that this wasn't my best run, my computer and internet connection were laggy and I usually never let myself get surrounded or get hit so often. Regardless, this should give you an idea. I do about 15k dmg on Agavs (2 hits to kill), about 12k on Echio (3 hits to kill), about 9-10k dmg on Hodremlins (2 hits to kill). 

watch it on YouTube: https://youtu.be/GIOGC-n1OmE

Any feedback/thoughts/concerns? Would love to hear from fellow players, especially Paladins who have encountered similar mobs. What else can I bring here that isn't overkill (like SQIs) to maximize efficiency. GTB shield would eliminate magic (works on all magic right?) but add other SP related costs. People who respond with "Bring a Sniper/HWiz" will be promptly ignored. This is about this specific class so let's keep it civil and relevant to the topic at hand. Cheers 😀

Edited by anexasnivihs

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Hi person with name I am NOT going to try and write (haha),

Very nice btw. For gears that are far from SQI and non MVP based you do a great job.

Nicely done  :)

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8 minutes ago, Jailbroken said:

Sp burn, agi down and strip armor so irritating /heh 

Precisely. My HP and defences help survive that. 

6 hours ago, Spankerman said:

Hi person with name I am NOT going to try and write (haha),

Very nice btw. For gears that are far from SQI and non MVP based you do a great job.

Nicely done  :)

Haha thanks! It isn't godly gear by any stretch but enough to survive and make the map do-able.

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2 hours ago, Jailbroken said:

Sp burn, agi down and strip armor so irritating /heh 

Debuffs are no issue for a Pally they can be just Gospeled off /gg

@anexasnivihs

  • Why don't you Provoke? The drastic DEF reduction is enough for me to get Echios in 3 instead 4 and Seeker in 1 instead 2 SC even though my weapon has only raw ATK bonus instead of your +%.
  • As I said before remove debuffs with Gospel 1. No reason to crawl around even though you are on a Peco or worse battle them without armor.
  • IMO don't bother with Reflect Shield your goal should be to kill anything before it even gets to you. Agav and Echio are slow walkers and your SC is ranged try dancing around them. If done right you can kill Echios without getting hit at all.
  • This also means avoid getting mobbed. SC is single target only so you have to take them out one by one. If you Tele around the map you will jump into a mob from time to time. That will cost you huge amounts of unnecessary HP/SP. So I would suggest to not use tele that much. You are on a Peco you are walking fast. If you manage to get a Sleip you'll be blazing fast.
  • Make use of Safety Walls they don't care who casted them anyone inside won't be hit by melee attacks. Also Monsters are dumb and will leave their Safety Wall for you if step away /gg
  • Triple Bloody Boned Pike would be a little higher bonus damage on Demi-Human if you got High STR but you would lose some bonus damage on Hodremlin.
Edited by DoucheEnrique
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Thanks @DoucheEnrique for the feedback, much appreciated. Here are my responses to your questions/pointers:

  • Why don't you Provoke? The drastic DEF reduction is enough for me to get Echios in 3 instead 4 and Seeker in 1 instead 2 SC even though my weapon has only raw ATK bonus instead of your +%.
    • Only because I am lazy and using provoke isn't increasing the damage as much (from what I had calculated and tested). Plus, more often than lot I find myself too close to mobs that I have to disperse the crowd. I still needed multiple hits such that using Provoke wasn't worth it. I'll give this a shot again, especially when I'm one-v-one.
  • As I said before remove debuffs with Gospel 1. No reason to crawl around even though you are on a Peco or worse battle them without armor.
    • Okay this makes sense but doesn't gospel immobilize you? I suppose level 1 wouldn't last long and would get rid of the status effects. Thanks, I need to give this a shot!
  • IMO don't bother with Reflect Shield your goal should be to kill anything before it even gets to you. Agav and Echio are slow walkers and your SC is ranged try dancing around them. If done right you can kill Echios without getting hit at all.
    • Absolutely agreed. I added the skill points for Reflect only as a last skill and it isn't priority for me. Just good to have in a pinch.
  • This also means avoid getting mobbed. SC is single target only so you have to take them out one by one. If you Tele around the map you will jump into a mob from time to time. That will cost you huge amounts of unnecessary HP/SP. So I would suggest to not use tele that much. You are on a Peco you are walking fast. If you manage to get a Sleip you'll be blazing fast.
    • This makes sense and yes, a Sleip would definitely help. A. LOT.
  • Make use of Safety Walls they don't care who casted them anyone inside won't be hit by melee attacks. Also Monsters are dumb and will leave their Safety Wall for you if step away /gg
    • YES!!! You don't see this in the video but I do try and position myself in the walls when possible. Admittedly though, I need to master this technique!
  • Triple Bloody Boned Pike would be a little higher bonus damage on Demi-Human if you got High STR but you would lose some bonus damage on Hodremlin.
    • I actually tried this on the calc before making the weapon and I recall the 2x2x combo did better (or nearly the same dmg) as the 3xhydra combo which is why I went for the alternative which was also cheaper. Secondly, three hydras mean I do better dmg on Echios/Agavs but not so much on Hodremlins or Seekers. With two Skel workers I now have two dmg modifirs for medium monsters and so I can deal good damage all around. It makes for a better all around weapon for this weapon without too many sacrifices.

Would love to hear more from you, thanks a ton!! 🤗

Edited by anexasnivihs
edited text and quote

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  • Why don't you Provoke? The drastic DEF reduction is enough for me to get Echios in 3 instead 4 and Seeker in 1 instead 2 SC even though my weapon has only raw ATK bonus instead of your +%.
    • Only because I am lazy and using provoke isn't increasing the damage as much (from what I had calculated and tested). Plus, more often than lot I find myself too close to mobs that I have to disperse the crowd. I still needed multiple hits such that using Provoke wasn't worth it. I'll give this a shot again, especially when I'm one-v-one.
      • Even if you still need multiple hits if you save one SC with Provoke it will save time and SP
      • Echio and Hodremlin have higher DEF than the rest those should have the biggest impact from Provoke
      • Provoke has a far longer range than SC and virtually no delay so I don't think being lazy is an acceptable excuse /heh
  • As I said before remove debuffs with Gospel 1. No reason to crawl around even though you are on a Peco or worse battle them without armor.
    • Okay this makes sense but doesn't gospel immobilize you? I suppose level 1 wouldn't last long and would get rid of the status effects. Thanks, I need to give this a shot!
      • Duration is the same for all levels of Gospel just cancel it right after activation. Level 1 is just for saving SP and skill points as level doesn't matter if you just want to clear debuffs on yourself.
  • Triple Bloody Boned Pike would be a little higher bonus damage on Demi-Human if you got High STR but you would lose some bonus damage on Hodremlin.
    • I actually tried this on the calc before making the weapon and I recall the 2x2x combo did better (or nearly the same dmg) as the 3xhydra combo which is why I went for the alternative which was also cheaper. Secondly, three hydras mean I do better dmg on Echios/Agavs but not so much on Hodremlins or Seekers. With two Skel workers I now have two dmg modifirs for medium monsters and so I can deal good damage all around. It makes for a better all around weapon for this weapon without too many sacrifices.
      • Seekers are Formless and Small so they don't get any boost from your current weapon.
      • Calculating different card combinations is simple when using numerical factors instead of %-values (e.g. 20% bonus damage means a factor of 1,2).
        Double Bloody (40%) Double Boned (30%): 1.4 * 1.3 = 1.82 (with an additional +10ATK)
        Triple Bloody (60%) Boned (15%): 1.6 * 1.15 = 1.84 (with an additional +5ATK)
        But you are right a 2% difference is probably not enough especially when losing 15% vs Hodremlin.
Edited by DoucheEnrique

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Honestly, my paladin is using brocca all the way, its super nice against almost anything, try it.

For mid headgear, i think im using marduk card, for convenient.

Ps : fellow paladin, how come i never saw you at rachel  sanc 5? Someday we will meet 😆

Edited by MawanMeabeab

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11 hours ago, DoucheEnrique said:
  • Why don't you Provoke? The drastic DEF reduction is enough for me to get Echios in 3 instead 4 and Seeker in 1 instead 2 SC even though my weapon has only raw ATK bonus instead of your +%.
    • Only because I am lazy and using provoke isn't increasing the damage as much (from what I had calculated and tested). Plus, more often than lot I find myself too close to mobs that I have to disperse the crowd. I still needed multiple hits such that using Provoke wasn't worth it. I'll give this a shot again, especially when I'm one-v-one.
      • Even if you still need multiple hits if you save one SC with Provoke it will save time and SP
      • Echio and Hodremlin have higher DEF than the rest those should have the biggest impact from Provoke
      • Provoke has a far longer range than SC and virtually no delay so I don't think being lazy is an acceptable excuse /heh
  • As I said before remove debuffs with Gospel 1. No reason to crawl around even though you are on a Peco or worse battle them without armor.
    • Okay this makes sense but doesn't gospel immobilize you? I suppose level 1 wouldn't last long and would get rid of the status effects. Thanks, I need to give this a shot!
      • Duration is the same for all levels of Gospel just cancel it right after activation. Level 1 is just for saving SP and skill points as level doesn't matter if you just want to clear debuffs on yourself.
  • Triple Bloody Boned Pike would be a little higher bonus damage on Demi-Human if you got High STR but you would lose some bonus damage on Hodremlin.
    • I actually tried this on the calc before making the weapon and I recall the 2x2x combo did better (or nearly the same dmg) as the 3xhydra combo which is why I went for the alternative which was also cheaper. Secondly, three hydras mean I do better dmg on Echios/Agavs but not so much on Hodremlins or Seekers. With two Skel workers I now have two dmg modifirs for medium monsters and so I can deal good damage all around. It makes for a better all around weapon for this weapon without too many sacrifices.
      • Seekers are Formless and Small so they don't get any boost from your current weapon.
      • Calculating different card combinations is simple when using numerical factors instead of %-values (e.g. 20% bonus damage means a factor of 1,2).
        Double Bloody (40%) Double Boned (30%): 1.4 * 1.3 = 1.82 (with an additional +10ATK)
        Triple Bloody (60%) Boned (15%): 1.6 * 1.15 = 1.84 (with an additional +5ATK)
        But you are right a 2% difference is probably not enough especially when losing 15% vs Hodremlin.

Okay a lot of this is obviously accurate and I hate myself for not knowing (or experimenting enough with) Gospel. Dayum, I could have saved myself so much pain!! /desp Thanks a ton for this. /no1 And you're ofcourse right about provoke, I suppose I really have no excuse here. I'm going to try and include these practices in my run and see how much more effective I can be. Finally, regarding the weapon - yes I forgot Seekers but the weapon was designed to taken on Agavs, Echios and Hodremlins, my primary targets. Just as you put it, the 2% bump wasn't worth it if it meant lowering my dmg on hodremlins.

 

7 hours ago, MawanMeabeab said:

Honestly, my paladin is using brocca all the way, its super nice against almost anything, try it.

For mid headgear, i think im using marduk card, for convenient.

Ps : fellow paladin, how come i never saw you at rachel  sanc 5? Someday we will meet 😆

So I started out with my brocca as well. In fact, I still use it in any other map where I don't have a specialised weapon yet. The issue is that I found my targetted weapon doing a far better job and reducing the number of hits it took me to kill my target. And yes, I have debated about Marduk, I might swap it in instead of the BK at some point.

Would love to see you out there! I really don't see anyone most of the time but that said, I don't farm for hours and am infrequent because of my schedule and the limited time I get. Feel free to hit me up in-game or the next time you see me running about /ok

Edited by anexasnivihs
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Can't give you a great advice  but...

If you don't mind with the idea of dual client, bring linker (to safe place/frilldora garment but beholder will find you) for shield boomerang build + kaahi bonus, but this is with diff stat build, and slightly diff equipments. Still not sure what damage comparison between boom and chain though.

I noticed you are too lazy to move around while spamming skills. Try to move circling around? It will save some healing. Endure + berserk potion (aspd boost) may help to escape better. Shrink will lock you in a position for a bit time, btw. I prefer not to cast it when i want to move around.

After Cast delay gears will help spam heal and slightly shield cain but i don't know the good gear for it.

The dream weapon would be Battlegrounds weapon, but I don't know how active people are to farm it, probably you can try on weekends because people are most active at that time. 

Edited by kolela
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Have you ever tried sniper and kiel carded weapon? 

Against low def monster , that weapon is really good, as it help replenishing our hp and sp greatly (procs upon shield chaining ).

after fully recovered, we can change the weapon back 😆

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3 hours ago, kolela said:

Can't give you a great advice  but...

If you don't mind with the idea of dual client, bring linker (to safe place/frilldora garment but beholder will find you) for shield boomerang build + kaahi bonus, but this is with diff stat build, and slightly diff equipments. Still not sure what damage comparison between boom and chain though.

I noticed you are too lazy to move around while spamming skills. Try to move circling around? It will save some healing. Endure + berserk potion (aspd boost) may help to escape better. Shrink will lock you in a position for a bit time, btw. I prefer not to cast it when i want to move around.

After Cast delay gears will help spam heal and slightly shield cain but i don't know the good gear for it.

The dream weapon would be Battlegrounds weapon, but I don't know how active people are to farm it, probably you can try on weekends because people are most active at that time. 

Any advice or tips are most appreciated :) I agree regarding the moving around; you can't see it in this video because I was TOOO lazy but I do try and disperse the mob around me so that I cast SC, take a step, repeat. The only time I'm spamming like an idiot from a single cell is when I'm surrounded or just tired. Even then, I knock back the monsters with Shield Charge.

Regarding Shield Boom, I use it for Tatachos/Golems map but here its not worth the setup bringing a linker all the way, only to relink every 5 mins. I can do much better with the SC build. AC delay gears will be a HUUUUUGE help. I know because once a bard used bragi on my and when I used SC....well let's just say that I had tears of joy in my eyes...

Getting those specific gears though will be a challenge as you lose much of the other stuff. And yes, I have NO idea how to get my hands on those Battleground goodies, if you know more please drop a line!!

3 hours ago, MawanMeabeab said:

Have you ever tried sniper and kiel carded weapon? 

Against low def monster , that weapon is really good, as it help replenishing our hp and sp greatly (procs upon shield chaining ).

after fully recovered, we can change the weapon back 😆

I do have a sniper but getting a kiel carded weapon when I don't even plan to main a sniper (or fully invest in it ever) is too much of an expense. I am certain that this must be effective but I just don't like the class as much and this was more about using the Pally class to make a better farmer and one that can hold a lot of loot and stay here for hours.

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No, the weapon is meant for paladin, my paladin is using main gauche with 3 sniper card and kiel card, it works wonder with my shield chain setup, as i can fully recover myself ( both hp and sp) , and boost my tanking capability to a new level

I doubt sniper class can use that leech wpn effectively? Or can it?🤔

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2 minutes ago, MawanMeabeab said:

No, the weapon is meant for paladin, my paladin is using main gauche with 3 sniper card and kiel card, it works wonder with my shield chain setup, as i can fully recover myself ( both hp and sp) , and boost my tanking capability to a new level

I doubt sniper class can use that leech wpn effectively? Or can it?🤔

My bad I misunderstood. Does the sniper-kiel compo proc enough times for you with a 1-v-1 skill? Also how much dmg would you really do without any dmg increasing cards or weapon? I always thought of this as being more effective for a AOE skill like say Grand Cross and if you were making something like a vamp build in abbey. Do you mind sharing your detailed setup for inspiration?

Edited by anexasnivihs

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1 hour ago, anexasnivihs said:

My bad I misunderstood. Does the sniper-kiel compo proc enough times for you with a 1-v-1 skill? Also how much dmg would you really do without any dmg increasing cards or weapon? I always thought of this as being more effective for a AOE skill like say Grand Cross and if you were making something like a vamp build in abbey. Do you mind sharing your detailed setup for inspiration?

All i can say is , "it is fun!"

Most of the time, it works, unless the rng hates us so much, and the horde wreck us 😅

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1 hour ago, anexasnivihs said:

...

And yes, I have NO idea how to get my hands on those Battleground goodies, if you know more please drop a line!!

...

Well the answer how to get Battleground equipment is rather obvious: Play Battleground /heh

Since the reopening you also get a few badges even if your team lost the match so it should be possible for anyone to get the PvM-usable weapons given some patience.

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2 hours ago, anexasnivihs said:

My bad I misunderstood. Does the sniper-kiel compo proc enough times for you with a 1-v-1 skill? Also how much dmg would you really do without any dmg increasing cards or weapon? I always thought of this as being more effective for a AOE skill like say Grand Cross and if you were making something like a vamp build in abbey. Do you mind sharing your detailed setup for inspiration?

Ignore the megs, celeb will do just fine, just pump str a little bit, and youre good to go

Note: use provoke for high def mob, this way, we can leech hp sp efficiently

Screenshot_20181204-121950.thumb.png.fa2d9e8fbcd40e1d094faf2b124a116c.png

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8 hours ago, MawanMeabeab said:

Ignore the megs, celeb will do just fine, just pump str a little bit, and youre good to go

Note: use provoke for high def mob, this way, we can leech hp sp efficiently

Screenshot_20181204-121950.thumb.png.fa2d9e8fbcd40e1d094faf2b124a116c.png

Do you mind taking a quick video of yourself doing a run with Shield Chain and the Sniper-Kiel weapon? I just really want to see this in action because I never thought it would work with a 1v1 skill!

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Kinda lazy to record a video, sry 😅

Dmg wise, its no match to a specialize carded weapon, but, recovering hp sp and tanking, its super nice.

More like, you need to spam more shield chain to kill a mob sometimes,but hey, I dont mind throwing another shield chain to save my expense on grape juice and meat😎

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6 hours ago, MawanMeabeab said:

Kinda lazy to record a video, sry 😅

Dmg wise, its no match to a specialize carded weapon, but, recovering hp sp and tanking, its super nice.

More like, you need to spam more shield chain to kill a mob sometimes,but hey, I dont mind throwing another shield chain to save my expense on grape juice and meat😎

Ah I see! Well if I do end up making a MG with this card combo, I definitely want to give this a shot! Thanks :)

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2 hours ago, anexasnivihs said:

Ah I see! Well if I do end up making a MG with this card combo, I definitely want to give this a shot! Thanks :)

Yep yep  👍 you will love it , more power to paladins

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I got only kiel on my weapon plus damage modifier cards. No need for expensive sniper cards, heal wil be bestfriend anyhow you got instant full sp when kiel procs, yet it only focus on killing particular mob and not suitable for GC build like 3x sniper do. /no1 

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2 minutes ago, Jailbroken said:

I got only kiel on my weapon plus damage modifier cards. No need for expensive sniper cards, heal wil be bestfriend anyhow you got instant full sp when kiel procs, yet it only focus on killing particular mob and not suitable for GC build like 3x sniper do. /no1 

Well do you use Kiel with a Shield Chain build? I'm assuming your weapon includes dmg modifierx3 + kiel combo? How and where are you able to use this weapon?

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7 hours ago, anexasnivihs said:

Well do you use Kiel with a Shield Chain build? I'm assuming your weapon includes dmg modifierx3 + kiel combo? How and where are you able to use this weapon?

Dmg modifier and kiel card is nice too, im planning to make triple tg + kiel mace, nice for paladin, and can be useful for my champion as well, as i can leech sp with finger offensive after each ashura (no need for grape juice anymore ) 😆

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